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Revision as of 13:00, 5 April 2010
Unicon
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using Unicon.
This programming language may be used to instruct a computer to perform a task.
Official website |
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Execution method: | Compiled (bytecode) |
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Garbage collected: | Yes |
Parameter passing methods: | By value |
Type safety: | Safe |
Type strength: | Strong |
Type expression: | Implicit |
Type checking: | Dynamic |
See Also: |
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Unicon is a unification of several extended dialects of the Icon language, featuring Icon plus classes, POSIX system facilities, GDBM and ODBC-based (SQL) database access, packages, 3D graphics and more, all provided at a very high semantic level.
See Also
- Wikipedia: Unicon
- Unicon home page on Sourceforge
- Book: Programming with Unicon describing the language, the Icon Programming Library and Unicon extensions
- Book: The Icon Programming Language, 3rd Edition
- Book: Graphics Programming in Icon
- Book: Icon Programming for Humanists
- Archived issues of the Generator from 2004-2005 discussing Unicon programming
- Archived issues of the Icon Newsletter from 1979-2000 discussing Icon programming
- Archived issues of the Icon Analysts from 1990-2001 discussing advanced Icon programming
- The Icon Programming Library and index
- Unicon Discussion Web/TWiki containing various programming examples, problems, and challenges
Subcategories
This category has the following 3 subcategories, out of 3 total.
@
- Unicon Implementations (empty)
- Unicon User (12 P)
Pages in category "Unicon"
The following 200 pages are in this category, out of 594 total.
(previous page) (next page)G
- Galton box animation
- Gamma function
- Generate lower case ASCII alphabet
- Generator/Exponential
- Generic swap
- Get system command output
- Globally replace text in several files
- Go Fish
- Gray code
- Greatest common divisor
- Greatest element of a list
- Greatest subsequential sum
- Greyscale bars/Display
- Guess the number
- Guess the number/With feedback
- Guess the number/With feedback (player)
- GUI component interaction
- GUI enabling/disabling of controls
- GUI/Maximum window dimensions
H
- Hailstone sequence
- Hamming numbers
- Handle a signal
- Happy numbers
- Harshad or Niven series
- Hash from two arrays
- Haversine formula
- Hello world/Graphical
- Hello world/Line printer
- Hello world/Newline omission
- Hello world/Standard error
- Hello world/Text
- Higher-order functions
- Hofstadter Figure-Figure sequences
- Hofstadter Q sequence
- Hofstadter-Conway $10,000 sequence
- Holidays related to Easter
- Honeycombs
- Horizontal sundial calculations
- Horner's rule for polynomial evaluation
- Host introspection
- Hostname
- HTTP
- HTTPS
- Huffman coding
I
K
L
- Langton's ant
- Largest int from concatenated ints
- Last Friday of each month
- Last letter-first letter
- Leap year
- Least common multiple
- Left factorials
- Letter frequency
- Levenshtein distance
- Linear congruential generator
- Linux CPU utilization
- List comprehensions
- Literals/Floating point
- Literals/Integer
- Literals/String
- Logical operations
- Long multiplication
- Longest common subsequence
- Longest increasing subsequence
- Longest string challenge
- Look-and-say sequence
- Loop over multiple arrays simultaneously
- Loops/Break
- Loops/Continue
- Loops/Do-while
- Loops/Downward for
- Loops/For
- Loops/For with a specified step
- Loops/Foreach
- Loops/Infinite
- Loops/N plus one half
- Loops/Nested
- Loops/While
- Ludic numbers
- Luhn test of credit card numbers
M
- Mad Libs
- Magic squares of odd order
- Man or boy test
- Mandelbrot set
- Map range
- Matrix multiplication
- Matrix transposition
- Maze generation
- Maze solving
- MD5
- MD5/Implementation
- Memory allocation
- Menu
- Metered concurrency
- Middle three digits
- Miller–Rabin primality test
- Minesweeper game
- Modular exponentiation
- Modular inverse
- Monte Carlo methods
- Monty Hall problem
- Morpion solitaire
- Mouse position
- Move-to-front algorithm
- Multifactorial
- Multiple distinct objects
- Multiplication tables
- Multisplit
- Munching squares
- Mutex
- Mutual recursion
N
O
P
- Palindrome detection
- Pangram checker
- Parallel calculations
- Parametric polymorphism
- Parse an IP Address
- Parse command-line arguments
- Parsing/RPN calculator algorithm
- Parsing/RPN to infix conversion
- Parsing/Shunting-yard algorithm
- Partial function application
- Pascal's triangle
- Pathological floating point problems
- Percentage difference between images
- Percolation/Mean run density
- Perfect numbers
- Permutations
- Permutations by swapping
- Pernicious numbers
- Pi
- Pick random element
- Pinstripe/Display
- Playing cards
- Plot coordinate pairs
- Pointers and references
- Polymorphic copy
- Polymorphism
- Power set
- Pragmatic directives
- Price fraction
- Primality by trial division
- Prime decomposition
- Priority queue
- Probabilistic choice
- Problem of Apollonius
- Program name
- Program termination
- Pythagorean triples