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zkl is a general purpose object oriented programming language. It is imperative but borrows concepts from many programming paradigms, including functional and prototype based. It is curly-bracketed, dynamic, reflective, and threaded. It has built in garbage collection, strings, lists, dictionaries, threads, fibers (continuations and co-routines) and more. The syntax strongly resembles the C programming language while the data model is closer to that of Python and Smalltalk. |
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The goals of the language are rapid prototyping and programmer productivity. Program speed and the the constraints of production oriented programming are not high on the "needs" list. |
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It is open source and free. Download, compile and play with it. Written in C, it compiles with clang, GCC or VisualStudio (makefiles, project files included) on Linux/FreeBSD/MS Windows. Running it is old school: command line or REPL, no IDE or GUI. Will work with emacs or vi! I use c mode. |
Revision as of 02:38, 3 March 2014
![Language](http://static.miraheze.org/rosettacodewiki/thumb/2/27/Rcode-button-language-crushed.png/64px-Rcode-button-language-crushed.png)
This programming language may be used to instruct a computer to perform a task.
Official website |
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Garbage collected: | Yes |
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Lang tag(s): | zkl |
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zkl is a general purpose object oriented programming language. It is imperative but borrows concepts from many programming paradigms, including functional and prototype based. It is curly-bracketed, dynamic, reflective, and threaded. It has built in garbage collection, strings, lists, dictionaries, threads, fibers (continuations and co-routines) and more. The syntax strongly resembles the C programming language while the data model is closer to that of Python and Smalltalk. The goals of the language are rapid prototyping and programmer productivity. Program speed and the the constraints of production oriented programming are not high on the "needs" list.
It is open source and free. Download, compile and play with it. Written in C, it compiles with clang, GCC or VisualStudio (makefiles, project files included) on Linux/FreeBSD/MS Windows. Running it is old school: command line or REPL, no IDE or GUI. Will work with emacs or vi! I use c mode.
Pages in category "Zkl"
The following 200 pages are in this category, out of 1,011 total.
(previous page) (next page)A
- A* search algorithm
- A+B
- Abbreviations, automatic
- Abbreviations, easy
- Abbreviations, simple
- ABC problem
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Active object
- Add a variable to a class instance at runtime
- Addition chains
- AKS test for primes
- Align columns
- Aliquot sequence classifications
- Almost prime
- Amb
- Amicable pairs
- Anagrams
- Anagrams/Deranged anagrams
- Angle difference between two bearings
- Angles (geometric), normalization and conversion
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arena storage pool
- Arithmetic coding/As a generalized change of radix
- Arithmetic evaluation
- Arithmetic-geometric mean
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- Assertions
- Assertions in design by contract
- Associative array/Creation
- Associative array/Iteration
- Associative array/Merging
- Atomic updates
- Attractive numbers
- Audio alarm
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
B
- Babbage problem
- Bacon cipher
- Balanced brackets
- Barnsley fern
- Base58Check encoding
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Best shuffle
- Bilinear interpolation
- Binary digits
- Binary search
- Binary strings
- Bioinformatics/base count
- Bioinformatics/Sequence mutation
- Birthday problem
- Bitcoin/address validation
- Bitcoin/public point to address
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Bézier curves/Cubic
- Bitmap/Bézier curves/Quadratic
- Bitmap/Flood fill
- Bitmap/Histogram
- Bitmap/Midpoint circle algorithm
- Bitmap/PPM conversion through a pipe
- Bitmap/Read a PPM file
- Bitmap/Read an image through a pipe
- Bitmap/Write a PPM file
- Bitwise IO
- Bitwise operations
- Black box
- Boolean values
- Box the compass
- Brace expansion
- Brazilian numbers
- Break OO privacy
- Brownian tree
- Bulls and cows
- Bulls and cows/Player
- Burrows–Wheeler transform
C
- Caesar cipher
- Calculating the value of e
- Calendar
- Calendar - for "REAL" programmers
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call an object method
- Cantor set
- Card shuffles
- Carmichael 3 strong pseudoprimes
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Chaocipher
- Chaos game
- Character codes
- Chat server
- Chebyshev coefficients
- Check input device is a terminal
- Check output device is a terminal
- Check that file exists
- Checkpoint synchronization
- Checksumcolor
- Chemical calculator
- Chernick's Carmichael numbers
- Cheryl's birthday
- Chinese remainder theorem
- Chinese zodiac
- Cholesky decomposition
- Chowla numbers
- Church numerals
- Cipolla's algorithm
- Circles of given radius through two points
- Classes
- Closest-pair problem
- Closures/Value capture
- Collections
- Color wheel
- Combinations
- Combinations with repetitions
- Combinations with repetitions/Square digit chain
- Comma quibbling
- Command-line arguments
- Comments
- Compare a list of strings
- Compile-time calculation
- Compiler/AST interpreter
- Compiler/code generator
- Compiler/virtual machine interpreter
- Compound data type
- Concurrent computing
- Conditional structures
- Constrained genericity
- Constrained random points on a circle
- Continued fraction
- Continued fraction/Arithmetic/Construct from rational number
- Continued fraction/Arithmetic/G(matrix ng, continued fraction n)
- Convert decimal number to rational
- Convert seconds to compound duration
- Convex hull
- Conway's Game of Life
- Copy a string
- Copy stdin to stdout
- Count in factors
- Count in octal
- Count occurrences of a substring
- Count the coins
- Cramer's rule
- CRC-32
- Create a file
- Create a two-dimensional array at runtime
- Create an HTML table
- Create an object/Native demonstration
- CSV data manipulation
- CSV to HTML translation
- Cuban primes
- Cumulative standard deviation
- Currency
- Currying
- Curve that touches three points
- CUSIP
- Cut a rectangle
- Cycle detection