Morse code
You are encouraged to solve this task according to the task description, using any language you may know.
Morse code is one of the simplest and most versatile methods of telecommunication in existence. It has been in use for more than 160 years — longer than any other electronic encoding system.
- Task
Send a string as audible Morse code to an audio device (e.g., the PC speaker).
As the standard Morse code does not contain all possible characters,
you may either ignore unknown characters in the file,
or indicate them somehow (e.g. with a different pitch).
ABAP
<lang ABAP>REPORT morse_code. TYPES: BEGIN OF y_morse_code,
letter TYPE string, code TYPE string, END OF y_morse_code, ty_morse_code TYPE STANDARD TABLE OF y_morse_code WITH EMPTY KEY.
cl_demo_output=>new(
)->begin_section( |Morse Code| )->write( REDUCE stringtab( LET words = VALUE stringtab( ( |sos| ) ( | Hello World!| ) ( |Rosetta Code| ) ) morse_code = VALUE ty_morse_code( ( letter = 'A' code = '.- ' ) ( letter = 'B' code = '-... ' ) ( letter = 'C' code = '-.-. ' ) ( letter = 'D' code = '-.. ' ) ( letter = 'E' code = '. ' ) ( letter = 'F' code = '..-. ' ) ( letter = 'G' code = '--. ' ) ( letter = 'H' code = '.... ' ) ( letter = 'I' code = '.. ' ) ( letter = 'J' code = '.--- ' ) ( letter = 'K' code = '-.- ' ) ( letter = 'L' code = '.-.. ' ) ( letter = 'M' code = '-- ' ) ( letter = 'N' code = '-. ' ) ( letter = 'O' code = '--- ' ) ( letter = 'P' code = '.--. ' ) ( letter = 'Q' code = '--.- ' ) ( letter = 'R' code = '.-. ' ) ( letter = 'S' code = '... ' ) ( letter = 'T' code = '- ' ) ( letter = 'U' code = '..- ' ) ( letter = 'V' code = '...- ' ) ( letter = 'W' code = '.- - ' ) ( letter = 'X' code = '-..- ' ) ( letter = 'Y' code = '-.-- ' ) ( letter = 'Z' code = '--.. ' ) ( letter = '0' code = '----- ' ) ( letter = '1' code = '.---- ' ) ( letter = '2' code = '..--- ' ) ( letter = '3' code = '...-- ' ) ( letter = '4' code = '....- ' ) ( letter = '5' code = '..... ' ) ( letter = '6' code = '-.... ' ) ( letter = '7' code = '--... ' ) ( letter = '8' code = '---.. ' ) ( letter = '9' code = '----. ' ) ( letter = ' code = '.----. ' ) ( letter = ':' code = '---... ' ) ( letter = ',' code = '--..-- ' ) ( letter = '-' code = '-....- ' ) ( letter = '(' code = '-.--.- ' ) ( letter = '.' code = '.-.-.- ' ) ( letter = '?' code = '..--.. ' ) ( letter = ';' code = '-.-.-. ' ) ( letter = '/' code = '-..-. ' ) ( letter = '_' code = '..--.- ' ) ( letter = ')' code = '---.. ' ) ( letter = '=' code = '-...- ' ) ( letter = '@' code = '.--.-. ' ) ( letter = '\' code = '.-..-. ' ) ( letter = '+' code = '.-.-. ' ) ( letter = ' ' code = '/' ) ) IN INIT word_coded_tab TYPE stringtab FOR word IN words NEXT word_coded_tab = VALUE #( BASE word_coded_tab ( REDUCE string( INIT word_coded TYPE string FOR index = 1 UNTIL index > strlen( word ) LET _morse_code = VALUE #( morse_code[ letter = COND #( WHEN index = 1 THEN to_upper( word(index) ) ELSE LET prev = index - 1 IN to_upper( word+prev(1) ) ) ]-code OPTIONAL ) IN NEXT word_coded = |{ word_coded } { _morse_code }| ) ) ) ) )->display( ).</lang>
Ada
Conforms to Ada95. Works for Windows 32 XP , not for Vista since Beep is no longer effective.
Specification of the package : <lang Ada>package Morse is
type Symbols is (Nul, '-', '.', ' '); -- Nul is the letter separator, space the word separator; Dash : constant Symbols := '-'; Dot : constant Symbols := '.'; type Morse_Str is array (Positive range <>) of Symbols; pragma Pack (Morse_Str);
function Convert (Input : String) return Morse_Str; procedure Morsebeep (Input : Morse_Str);
private
subtype Reschars is Character range ' ' .. 'Z'; -- restricted set of characters from 16#20# to 16#60# subtype Length is Natural range 1 .. 5; subtype Codes is Morse_Str (Length); -- using the current ITU standard with 5 signs -- only alphanumeric characters are taken into consideration
type Codings is record L : Length; Code : Codes; end record; Table : constant array (Reschars) of Codings := ('A' => (2, ".- "), 'B' => (4, "-... "), 'C' => (4, "-.-. "), 'D' => (3, "-.. "), 'E' => (1, ". "), 'F' => (4, "..-. "), 'G' => (3, "--. "), 'H' => (4, ".... "), 'I' => (2, ".. "), 'J' => (4, ".--- "), 'K' => (3, "-.- "), 'L' => (4, ".-.. "), 'M' => (2, "-- "), 'N' => (2, "-. "), 'O' => (3, "--- "), 'P' => (4, ".--. "), 'Q' => (4, "--.- "), 'R' => (3, ".-. "), 'S' => (3, "... "), 'T' => (1, "- "), 'U' => (3, "..- "), 'V' => (4, "...- "), 'W' => (3, ".-- "), 'X' => (4, "-..- "), 'Y' => (4, "-.-- "), 'Z' => (4, "--.. "), '1' => (5, ".----"), '2' => (5, "..---"), '3' => (5, "...--"), '4' => (5, "....-"), '5' => (5, "....."), '6' => (5, "-...."), '7' => (5, "--..."), '8' => (5, "---.."), '9' => (5, "----."), '0' => (5, "-----"), others => (1, " ")); -- Dummy => Other characters do not need code.
end Morse;</lang> <lang Ada>with Ada.Strings.Maps, Ada.Characters.Handling, Interfaces.C; use Ada, Ada.Strings, Ada.Strings.Maps, Interfaces;
package body Morse is
Dit, Dah, Lettergap, Wordgap : Duration; -- in seconds Dit_ms, Dah_ms : C.unsigned; -- durations expressed in ms Freq : constant C.unsigned := 1280; -- in Herz
Morse_Sequence : constant Character_Sequence := " ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; Morse_charset : constant Character_Set := To_Set (Morse_Sequence);
function Convert (Input : String) return Morse_Str is Cap_String : constant String := Characters.Handling.To_Upper (Input); Result : Morse_Str (1 .. 7 * Input'Length); -- Upper Capacity First, Last : Natural := 0; Char_code : Codings; begin for I in Cap_String'Range loop if Is_In (Cap_String (I), Morse_charset) then First := Last + 1; if Cap_String (I) = ' ' then Result (First) := ' '; Last := Last + 1; else Char_code := Table (Reschars (Cap_String (I))); Last := First + Char_code.L - 1; Result (First .. Last) := Char_code.Code (1 .. Char_code.L); Last := Last + 1; Result (Last) := Nul; end if; end if; end loop; if Result (Last) /= ' ' then Last := Last + 1; Result (Last) := ' '; end if; return Result (1 .. Last); end Convert;
procedure Morsebeep (Input : Morse_Str) is -- Beep is not portable : adapt to your OS/sound board -- Implementation for Windows XP / interface to fn in stdlib procedure win32xp_beep (dwFrequency : C.unsigned; dwDuration : C.unsigned); pragma Import (C, win32xp_beep, "_beep"); begin for I in Input'Range loop case Input (I) is when Nul => delay Lettergap; when Dot => win32xp_beep (Freq, Dit_ms); delay Dit; when Dash => win32xp_beep (Freq, Dah_ms); delay Dit; when ' ' => delay Wordgap; end case; end loop; end Morsebeep;
begin
Dit := 0.20; Lettergap := 2 * Dit; Dah := 3 * Dit; Wordgap := 4 * Dit; Dit_ms := C.unsigned (Integer (Dit * 1000)); Dah_ms := C.unsigned (Integer (Dah * 1000));
end Morse;</lang> Main program : <lang Ada>with Morse; use Morse; procedure Morse_Tx is begin
Morsebeep (Convert ("Science sans Conscience"));
end Morse_Tx;</lang>
AutoHotkey
This function converts acceptable characters into dot-dash notation then uses SoundBeep to play them. The frequency and element length are stored near the bottom of the script. <lang AutoHotkey> TestString := "Hello World! abcdefg @\;" ; Create a string to be sent with multiple caps and some punctuation MorseBeep(teststring) ; Beeps our string after conversion return ; End Auto-Execute Section
MorseBeep(passedString)
{
StringLower, passedString, passedString ; Convert to lowercase for simpler checking
loop, parse, passedString ; This loop stores each character in A_loopField one by one
{
If (A_LoopField = " ")
morse .= " " ; Add a long delay between words (5*e)
If (A_LoopField = "a")
morse .=".- " ; Morse is a local variable
If (A_LoopField = "b")
morse .="-... " ; .= is the simple way of appending to a string
If (A_LoopField = "c")
morse .="-.-. " ; we add a space after every character to pause for e
If (A_LoopField = "d")
morse .="-.. "
If (A_LoopField = "e")
morse .=". "
If (A_LoopField = "f")
morse .="..-. "
If (A_LoopField = "g")
morse .="--. "
If (A_LoopField = "h")
morse .=".... "
If (A_LoopField = "i")
morse .=".. "
If (A_LoopField = "j")
morse .=".--- "
If (A_LoopField = "k")
morse .="-.- "
If (A_LoopField = "l")
morse .=".-.. "
If (A_LoopField = "m")
morse .="-- "
If (A_LoopField = "n")
morse .="-. "
If (A_LoopField = "o")
morse .="--- "
If (A_LoopField = "p")
morse .=".--. "
If (A_LoopField = "q")
morse .="--.- "
If (A_LoopField = "r")
morse .=".-. "
If (A_LoopField = "s")
morse .="... "
If (A_LoopField = "t")
morse .="- "
If (A_LoopField = "u")
morse .="..- "
If (A_LoopField = "v")
morse .="...- "
If (A_LoopField = "w")
morse .=".-- "
If (A_LoopField = "x")
morse .="-..- "
If (A_LoopField = "y")
morse .="-.-- "
If (A_LoopField = "z")
morse .="--.. "
If (A_LoopField = "!")
morse .="---. "
If (A_LoopField = "\")
morse .=".-..-. "
If (A_LoopField = "$")
morse .="...-..- "
If (A_LoopField = "'")
morse .=".----. "
If (A_LoopField = "(")
morse .="-.--. "
If (A_LoopField = ")")
morse .="-.--.- "
If (A_LoopField = "+")
morse .=".-.-. "
If (A_LoopField = ",")
morse .="--..-- "
If (A_LoopField = "-")
morse .="-....- "
If (A_LoopField = ".")
morse .=".-.-.- "
If (A_LoopField = "/")
morse .="-..-. "
If (A_LoopField = "0")
morse .="----- "
If (A_LoopField = "1")
morse .=".---- "
If (A_LoopField = "2")
morse .="..--- "
If (A_LoopField = "3")
morse .="...-- "
If (A_LoopField = "4")
morse .="....- "
If (A_LoopField = "5")
morse .="..... "
If (A_LoopField = "6")
morse .="-.... "
If (A_LoopField = "7")
morse .="--... "
If (A_LoopField = "8")
morse .="---.. "
If (A_LoopField = "9")
morse .="----. "
If (A_LoopField = ":")
morse .="---... "
If (A_LoopField = ";")
morse .="-.-.-. "
If (A_LoopField = "=")
morse .="-...- "
If (A_LoopField = "?")
morse .="..--.. "
If (A_LoopField = "@")
morse .=".--.-. "
If (A_LoopField = "[")
morse .="-.--. "
If (A_LoopField = "]")
morse .="-.--.- "
If (A_LoopField = "_")
morse .="..--.- "
} ; ---End conversion loop---
Freq=1280 ; Frequency between 37 and 32767 e=120 ; element time in milliseconds ; . is one e, - is 3, and a space is a pause of one e loop, parse, morse { if (A_LoopField = ".") SoundBeep, Freq, e ;Format: SoundBeep, frequency, duration
If (A_LoopField = "-") SoundBeep, Freq, 3*e ; duration can be an expression
If (A_LoopField = " ") Sleep, e ; Above, each character is followed by a space, and literal } ; spaces are extended. Sleep pauses the script. } ; ---End Function Morse--- </lang>
AWK
AWK cannot play sounds by itself, so here we just translate text to dits and dots: <lang AWK># usage: awk -f morse.awk [inputfile] BEGIN { FS="";
m="A.-B-...C-.-.D-..E.F..-.G--.H....I..J.---K-.-L.-..M--N-."; m=m "O---P.--.Q--.-R.-.S...T-U..-V...-W.--X-..-Y-.--Z--.. ";
}
{ for(i=1; i<=NF; i++)
{ c=toupper($i); n=1; b="."; while((c!=b)&&(b!=" ")) { b=substr(m,n,1); n++; } b=substr(m,n,1); while((b==".")||(b=="-")) { printf("%s",b); n++; b=substr(m,n,1); } printf("|"); } printf("\n");
} </lang>
- Output:
with input "sos sos titanic"
...|---|...||...|---|...||-|..|-|.-|-.|..|-.-.|
BASIC
This replaces all non-supported characters with a hash (#) and plays the lowest supported note in their place.
Note that this will only work as-is under DOS (and Windows 9x); under NT systems, the player
routine must be changed to use the Beep
API call. (This forum post details how to use the speaker under Linux, DOS, and Windows in FreeBASIC; the Linux & DOS code differs further from the below by require inline assembly.)
<lang qbasic>DECLARE SUB player (what AS STRING)
'this determines the length of the notes 'lower number = longer duration CONST noteLen = 16
DIM tones(62) AS STRING
FOR n% = 0 TO 62
READ tones(n%)
NEXT n%
'set up the playing system PLAY "t255o4l" + LTRIM$(STR$(noteLen))
LINE INPUT "String to convert to Morse code: "; x$
FOR n% = 1 TO LEN(x$)
c$ = UCASE$(MID$(x$, n%, 1)) PLAY "p" + LTRIM$(STR$(noteLen / 2)) + "." SELECT CASE UCASE$(c$) CASE " " 'since each char is effectively wrapped with 6 p's, we only need to add 1: PLAY "p" + LTRIM$(STR$(noteLen)) PRINT " "; CASE "!" TO "_" PRINT tones(ASC(c$) - 33); " "; player tones(ASC(c$) - 33) CASE ELSE PRINT "# "; player "#" END SELECT PLAY "p" + LTRIM$(STR$(noteLen / 2)) + "."
NEXT n% PRINT
'all the Morse codes in ASCII order, from "!" to "_" DATA "-.-.--", ".-..-.", "#", "...-..-", "#", ".-...", ".----.", "-.--." DATA "-.--.-", "#", ".-.-.", "--..--", "-....-", ".-.-.-", "-..-.", "-----" DATA ".----", "..---", "...--", "....-", ".....", "-....", "--...", "---.." DATA "----.", "---...", "-.-.-.", "#", "-...-", "#", "..--..", ".--.-.", ".-" DATA "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-" DATA ".-..", "--", "-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-" DATA "...-", ".--", "-..-", "-.--", "--..", "#", "#", "#", "#", "..--.-"
SUB player (what AS STRING)
FOR i% = 1 TO LEN(what) z$ = MID$(what, i%, 1) SELECT CASE z$ CASE "." o$ = "g" CASE "-" o$ = "g" + LTRIM$(STR$(noteLen / 2)) + "." CASE ELSE o$ = "<<<<c>>>>" END SELECT PLAY o$ PLAY "p" + LTRIM$(STR$(noteLen)) NEXT i%
END SUB</lang>
- Output:
(2 runs)
String to convert to Morse code: Rosetta Code .-. --- ... . - - .- -.-. --- -.. . String to convert to Morse code: ~!@#$%^&*()_+ # -.-.-- .--.-. # ...-..- # # .-... # -.--. -.--.- ..--.- .-.-.
BBC BASIC
<lang bbcbasic> *TEMPO 8
DIM morse$(63) FOR char% = 0 TO 63 : READ morse$(char%) : NEXT char% PROCmorse("The five boxing wizards jump quickly.") END DEF PROCmorse(text$) LOCAL element%, index%, char&, morse$ FOR index% = 1 TO LEN(text$) char& = ASC(MID$(text$,index%)) AND &7F IF char& < 32 char& = 32 IF char& > 95 char& -= 32 morse$ = morse$(char&-32) FOR element% = 1 TO LEN(morse$) SOUND 1, -15, 148, VAL(MID$(morse$,element%,1)) SOUND 1, -15, 0, 1 NEXT element% SOUND 1, -15, 0, 2 NEXT index% ENDPROC DATA 00,313133,131131,6,1113113,6,13111,133331,31331,313313,6,13131,331133,311113,131313,31131 DATA 33333,13333,11333,11133,11113,11111,31111,33111,33311,33331,333111,313131,6,31113,6,113311 DATA 133131,13,3111,3131,311,1,1131,331,1111,11,1333,313,1311,33,31,333 DATA 1331,3313,131,111,3,113,1113,133,3113,3133,3311,6,6,6,6,113313</lang>
IS-BASIC
<lang IS-BASIC>100 PROGRAM "Morse.bas" 110 STRING TONE$(48 TO 90)*5,ST$*254 120 SET CHARACTER 46,0,0,0,0,24,24,0,0,0:SET CHARACTER 47,0,0,0,0,126,126,0,0,0 130 FOR I=48 TO 90 140 READ TONE$(I) 150 NEXT 160 DO 170 PRINT :PRINT "String to convert to Morse code: ":INPUT PROMPT ">":ST$ 180 LET ST$=LTRIM$(RTRIM$(UCASE$(ST$))) 190 FOR I=1 TO LEN(ST$) 200 LET C=ORD(ST$(I:I)) 210 IF C>47 AND C<91 THEN 220 PRINT TONE$(C);" "; 230 FOR J=1 TO LEN(TONE$(C)) 240 SOUND PITCH 48,DURATION(ORD(TONE$(C)(J))-45)^3+4 250 SOUND PITCH 126,DURATION 8 260 NEXT 270 ELSE 280 PRINT 290 SOUND PITCH 126,DURATION 16 300 END IF 310 SOUND PITCH 126,DURATION 16 320 NEXT 330 PRINT 340 LOOP UNTIL ST$="" 350 CLEAR FONT 360 DATA .////,..///,...//,..../,.....,/....,//...,///..,////.,/////,"","","","","","","" 370 DATA ./,/...,/./.,/..,.,../.,//.,....,..,.///,/./,./..,//,/.,///,.//.,//./,./.,...,/,../,.../,.//,/../,/.//,//..</lang>
Befunge
Since Befunge doesn't have a way to output sound, this implementation just generates a text representation of the morse. The string to convert is read from stdin.
<lang befunge>>~>48*-:0\`#@_2*::"!"%\"!"/3+g75v ^v('_')v!:-*57g+3/"!"\%"!":+1\-*< ^$$,*84_\#!:#:2#-%#15#\9#/*#2+#,<
- X)P)##Z*##3(D)5);(##8(/)A)8)9(#
($(&(*(2(B(A(?(;(3([)M)##1(##V)L) $%1'-')&$$.&2'&%$'%&0'#%%%#&, '(&*&#$&&*'$&)'%'/'########6)##$% 1'-')&$$.&2'&%$'%&0'#%%%#&,'( &*&#$&&*'$&)'%'/'################</lang>
- Output:
Hello World! .... . .-.. .-.. --- .-- --- .-. .-.. -.. .-.-..
C
One could substitute another program for ubuntu beep command.
<lang C> /*
David Lambert, 2010-Dec-09
filter producing morse beep commands.
build: make morse
use: $ echo tie a. | ./morse beep -n -f 440 -l 300 -D 100 -n -D 200 -n -f 440 -l 100 -D 100 -n -f 440 -l 100 -D 100 -n -D 200 -n -f 440 -l 100 -D 100 -n -D 200 -n -D 400 -n -f 440 -l 100 -D 100 -n -f 440 -l 300 -D 100 -n -D 200 -n -f 440 -l 100 -D 100 -n -f 440 -l 300 -D 100 -n -f 440 -l 100 -D 100 -n -f 440 -l 300 -D 100 -n -f 440 -l 100 -D 100 -n -f 440 -l 300 -D 100 -n -D 200 -n -D 400 -n -D 400
bugs: What is the space between letter and punctuation? Demo truncates input lines at 71 characters or so.
*/
- include <ctype.h>
- include <stdio.h>
- include <stdlib.h>
- include <string.h>
- define BIND(A,L,H) ((L)<(A)?(A)<(H)?(A):(H):(L))
/*
BIND(-1,0,9) is 0 BIND( 7,0,9) is 7 BIND(77,0,9) is 9
- /
char
/* beep args for */ /* dit dah extra space */ dih[50],dah[50],medium[30],word[30], *dd[2] = {dih,dah};
const char
*ascii = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,?'!/()&:;=+-_\"$@", *itu[] = { "13","3111","3131","311","1","1131","331","1111","11","1333","313","1311","33","31","333","1331","3313","131","111","3","113","1113","133","3113","3133","3311","33333","13333","11333","11133","11113","11111","31111","33111","33311","33331","131313","331133","113311","133331","313133","31131","31331","313313","13111","333111","313131","31113","13131","311113","113313","131131","1113113","133131" };
void append(char*s,const char*morse) {
for (; *morse; ++morse) strcat(s,dd['3'==*morse]); strcat(s,medium);
}
char*translate(const char*i,char*o) {
const char*pc; sprintf(o,"beep"); for (; *i; ++i) if (NULL == (pc = strchr(ascii,toupper(*i)))) strcat(o,word); else append(o,itu[pc-ascii]); strcat(o,word); return o;
}
int main(int ac,char*av[]) {
char sin[73],sout[100000]; int dit = 100; if (1 < ac) { if (strlen(av[1]) != strspn(av[1],"0123456789")) return 0*fprintf(stderr,"use: %s [duration] dit in ms, default %d\n",*av,dit); dit = BIND(atoi(av[1]),1,1000); } sprintf(dah," -n -f 440 -l %d -D %d",3*dit,dit); sprintf(dih," -n -f 440 -l %d -D %d",dit,dit); sprintf(medium," -n -D %d",(3-1)*dit); sprintf(word," -n -D %d",(7-(3-1)-1)*dit); while (NULL != fgets(sin,72,stdin)) puts(translate(sin,sout)); return 0;
} </lang>
C++
<lang C++> /* Michal Sikorski 06/07/2016
- /
- include <cstdlib>
- include <iostream>
- include <windows.h>
- include <string.h>
using namespace std; int main(int argc, char *argv[]) {
string inpt; char ascii[28] = " ABCDEFGHIJKLMNOPQRSTUVWXYZ", lwcAscii[28] = " abcdefghijklmnopqrstuvwxyz"; string morse[27] = {" ", ".- ", "-... ", "-.-. ", "-.. ", ". ", "..-. ", "--. ", ".... ", ".. ", ".--- ", "-.- ", ".-.. ", "-- ", "-. ", "--- ", ".--.", "--.- ", ".-. ", "... ", "- ", "..- ", "...- ", ".-- ", "-..- ", "-.-- ", "--.. "}; string outpt; getline(cin,inpt); int xx=0; int size = inpt.length(); cout<<"Length:"<<size<<endl; xx=0; while(xx<inpt.length()) { int x=0; bool working = false; while(!working) { if(ascii[x] != inpt[xx]&&lwcAscii[x] != inpt[xx]) { x++; } else { working = !working; } } cout<<morse[x]; outpt = outpt + morse[x]; xx++; } xx=0; while(xx<outpt.length()+1) { if(outpt[xx] == '.') { Beep(1000,250); } else { if(outpt[xx] == '-') { Beep(1000,500); } else { if(outpt[xx] == ' ') { Sleep(500); } } } xx++; } system("PAUSE"); return EXIT_SUCCESS;
}
</lang>
C#
<lang CSharp>using System; using System.Collections.Generic;
namespace Morse {
class Morse { static void Main(string[] args) { string word = "sos"; Dictionary<string, string> Codes = new Dictionary<string, string> { {"a", ".- "}, {"b", "-... "}, {"c", "-.-. "}, {"d", "-.. "}, {"e", ". "}, {"f", "..-. "}, {"g", "--. "}, {"h", ".... "}, {"i", ".. "}, {"j", ".--- "}, {"k", "-.- "}, {"l", ".-.. "}, {"m", "-- "}, {"n", "-. "}, {"o", "--- "}, {"p", ".--. "}, {"q", "--.- "}, {"r", ".-. "}, {"s", "... "}, {"t", "- "}, {"u", "..- "}, {"v", "...- "}, {"w", ".-- "}, {"x", "-..- "}, {"y", "-.-- "}, {"z", "--.. "}, {"0", "-----"}, {"1", ".----"}, {"2", "..---"}, {"3", "...--"}, {"4", "....-"}, {"5", "....."}, {"6", "-...."}, {"7", "--..."}, {"8", "---.."}, {"9", "----."} };
foreach (char c in word.ToCharArray()) { string rslt = Codes[c.ToString()].Trim(); foreach (char c2 in rslt.ToCharArray()) { if (c2 == '.') Console.Beep(1000, 250); else Console.Beep(1000, 750); } System.Threading.Thread.Sleep(50); } } }
} </lang>
Clojure
<lang Clojure>(import [javax.sound.sampled AudioFormat AudioSystem SourceDataLine])
(defn play [sample-rate bs]
(let [af (AudioFormat. sample-rate 8 1 true true)] (doto (AudioSystem/getSourceDataLine af) (.open af sample-rate) .start (.write bs 0 (count bs)) .drain .close)))
(defn note [hz sample-rate ms]
(let [period (/ hz sample-rate)] (->> (range (* sample-rate ms 1/1000))
(map #(->> (* 2 Math/PI % period) Math/sin (* 127 ,) byte) ,))))
(def morse-codes
{\A ".-" \J ".---" \S "..." \1 ".----" \. ".-.-.-" \: "---..." \B "-..." \K "-.-" \T "-" \2 "..---" \, "--..--" \; "-.-.-." \C "-.-." \L ".-.." \U "..-" \3 "...--" \? "..--.." \= "-...-" \D "-.." \M "--" \V "...-" \4 "....-" \' ".----." \+ ".-.-." \E "." \N "-." \W ".--" \5 "....." \! "-.-.--" \- "-....-" \F "..-." \O "---" \X "-..-" \6 "-...." \/ "-..-." \_ "..--.-" \G "--." \P ".--." \Y "-.--" \7 "--..." \( "-.--." \" ".-..-." ;" \H "...." \Q "--.-" \Z "--.." \8 "---.." \) "-.--.-" \$ "...-..-" \I ".." \R ".-." \0 "-----" \9 "----." \& ".-..." \@ ".--.-." \space " "})
(def sample-rate 1024)
(let [hz 440
ms 50] (def sounds {\. (note hz sample-rate (* 1 ms))
\- (note hz sample-rate(* 3 ms)) :element-gap (note 0 sample-rate (* 1 ms)) :letter-gap (note 0 sample-rate (* 3 ms)) \space (note 0 sample-rate (* 1 ms))})) ;includes letter-gap on either side
(defn convert-letter [letter]
(->> (get morse-codes letter "") (map sounds ,) (interpose (:element-gap sounds) ,) (apply concat ,)))
(defn morse [s]
(->> (.toUpperCase s) (map convert-letter ,) (interpose (:letter-gap sounds) ,) (apply concat ,) byte-array (play sample-rate ,)))</lang>
Coffeescript
<lang coffeescript>class Morse
constructor : (@unit=0.05, @freq=700) ->
@cont = new AudioContext() @time = @cont.currentTime @alfabet = "..etianmsurwdkgohvf.l.pjbxcyzq..54.3...2.......16.......7...8.90"
getCode : (letter) -> i = @alfabet.indexOf letter result = "" while i > 1 result = ".-"[i%2] + result i //= 2 result
makecode : (data) -> for letter in data code = @getCode letter if code != undefined then @maketime code else @time += @unit * 7
maketime : (data) -> for timedata in data timedata = @unit * ' . _'.indexOf timedata if timedata > 0 @maketone timedata @time += timedata @time += @unit * 1 @time += @unit * 2
maketone : (data) -> start = @time stop = @time + data @gain.gain.linearRampToValueAtTime 0, start @gain.gain.linearRampToValueAtTime 1, start + @unit / 8 @gain.gain.linearRampToValueAtTime 1, stop - @unit / 16 @gain.gain.linearRampToValueAtTime 0, stop
send : (text) -> osci = @cont.createOscillator() osci.frequency.value = @freq @gain = @cont.createGain() @gain.gain.value = 0 osci.connect @gain @gain.connect @cont.destination
osci.start @time @makecode text @cont
morse = new Morse() morse.send 'hello world 0123456789'</lang>
D
<lang d> import std.conv; import std.stdio;
immutable string[char] morsecode;
static this() {
morsecode = [ 'a': ".-", 'b': "-...", 'c': "-.-.", 'd': "-..", 'e': ".", 'f': "..-.", 'g': "--.", 'h': "....", 'i': "..", 'j': ".---", 'k': "-.-", 'l': ".-..", 'm': "--", 'n': "-.", 'o': "---", 'p': ".--.", 'q': "--.-", 'r': ".-.", 's': "...", 't': "-", 'u': "..-", 'v': "...-", 'w': ".--", 'x': "-..-", 'y': "-.--", 'z': "--..", '0': "-----", '1': ".----", '2': "..---", '3': "...--", '4': "....-", '5': ".....", '6': "-....", '7': "--...", '8': "---..", '9': "----." ];
}
void main(string[] args) {
foreach (arg; args[1..$]) { writeln(arg); foreach (ch; arg) { if (ch in morsecode) { write(morsecode[ch]); } write(' '); } writeln(); }
} </lang>
Delphi
<lang Delphi> program Morse;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.Generics.Collections, SysUtils, Windows;
const
Codes: array[0..35, 0..1] of string = (('a', '.- '), ('b', '-... '), ('c', '-.-. '), ('d', '-.. '), ('e', '. '), ('f', '..-. '), ('g', '--. '), ('h', '.... '), ('i', '.. '), ('j', '.--- '), ('k', '-.- '), ('l', '.-.. '), ('m', '-- '), ('n', '-. '), ('o', '--- '), ('p', '.--. '), ('q', '--.- '), ('r', '.-. '), ('s', '... '), ('t', '- '), ('u', '..- '), ('v', '...- '), ('w', '.-- '), ('x', '-..- '), ('y', '-.-- '), ('z', '--.. '), ('0', '-----'), ('1', '.----'), ('2', '..---'), ('3', '...--'), ('4', '....-'), ('5', '.....'), ('6', '-....'), ('7', '--...'), ('8', '---..'), ('9', '----.'));
var
Dictionary: TDictionary<String, String>;
procedure InitCodes; var
i: Integer;
begin
for i := 0 to High(Codes) do Dictionary.Add(Codes[i, 0], Codes[i, 1]);
end;
procedure SayMorse(const Word: String); var
s: String;
begin
for s in Word do if s = '.' then Windows.Beep(1000, 250) else if s = '-' then Windows.Beep(1000, 750) else Windows.Beep(1000, 1000);
end;
procedure ParseMorse(const Word: String); var
s, Value: String;
begin
for s in word do if Dictionary.TryGetValue(s, Value) then begin Write(Value + ' '); SayMorse(Value); end;
end;
begin
Dictionary := TDictionary<String, String>.Create; try InitCodes; if ParamCount = 0 then ParseMorse('sos') else if ParamCount = 1 then ParseMorse(LowerCase(ParamStr(1))) else Writeln('Usage: Morse.exe anyword');
Readln; finally Dictionary.Free; end;
end.</lang>
EchoLisp
<lang scheme> (require 'json) (require 'hash) (require 'timer)
- json table from RUBY
(define morse-alphabet
- '{"0":"-----","1":".----","2":"..---","3":"...--","4":"....-","5":".....","6":"-....","7":"--...","8":"---..","9":"----.","!":"---.","$":"...-..-","'":".----.","(":"-.--.",")":"-.--.-","+":".-.-.",",":"--..--","-":"-....-",".":".-.-.-","/":"-..-.",":":"---...",";":"-.-.-.","=":"-...-","?":"..--..","@":".--.-.","A":".-","B":"-...","C":"-.-.","D":"-..","E":".","F":"..-.","G":"--.","H":"....","I":"..","J":".---","K":"-.-","L":".-..","M":"--","N":"-.","O":"---","P":".--.","Q":"--.-","R":".-.","S":"...","T":"-","U":"..-","V":"...-","W":".--","X":"-..-","Y":"-.--","Z":"--..","[":"-.--.","]":"-.--.-","_":"..--.-"," ":"|"}'#)
(define MORSE (json->hash (string->json morse-alphabet)))
- translates a string into morse string
- use "|" as letters separator
(define (string->morse str morse) (apply append (map string->list (for/list [(a (string-diacritics str))] (string-append (or (hash-ref morse (string-upcase a)) "?") "|")))))
(define (play-morse) (when EMIT ;; else return #f which stops (at-every) (case (first EMIT) ((".") (play-sound 'digit) (write "dot")) (("-") (play-sound 'tick) (write "dash")) (else (writeln) (blink))) (set! EMIT (rest EMIT)))) </lang>
- Output:
(define EMIT (string->morse "Longtemps je me suis couché de bônne heure" MORSE)) → ("." "-" "." "." "|" "-" "." "-" "-" "." " [ ... ] "-" "." "|" "-" "." "|" "." "|" "|" "|" "." "." "." "." "|" "." "|" "." "." "-" "|" "." "-" "." "|" "." "|") ;; speakers ON (at-every 300 'play-morse)
Elixir
<lang elixir>defmodule Morse do
@morse %{"!" => "---.", "\"" => ".-..-.", "$" => "...-..-", "'" => ".----.", "(" => "-.--.", ")" => "-.--.-", "+" => ".-.-.", "," => "--..--", "-" => "-....-", "." => ".-.-.-", "/" => "-..-.", "0" => "-----", "1" => ".----", "2" => "..---", "3" => "...--", "4" => "....-", "5" => ".....", "6" => "-....", "7" => "--...", "8" => "---..", "9" => "----.", ":" => "---...", ";" => "-.-.-.", "=" => "-...-", "?" => "..--..", "@" => ".--.-.", "A" => ".-", "B" => "-...", "C" => "-.-.", "D" => "-..", "E" => ".", "F" => "..-.", "G" => "--.", "H" => "....", "I" => "..", "J" => ".---", "K" => "-.-", "L" => ".-..", "M" => "--", "N" => "-.", "O" => "---", "P" => ".--.", "Q" => "--.-", "R" => ".-.", "S" => "...", "T" => "-", "U" => "..-", "V" => "...-", "W" => ".--", "X" => "-..-", "Y" => "-.--", "Z" => "--..", "[" => "-.--.", "]" => "-.--.-", "_" => "..--.-" } def code(text) do String.upcase(text) |> String.codepoints |> Enum.map_join(" ", fn c -> Map.get(@morse, c, " ") end) end
end
IO.puts Morse.code("Hello, World!")</lang>
- Output:
.... . .-.. .-.. --- --..-- .-- --- .-. .-.. -.. ---.
Forth
Starting with basic I/O operations, this demonstration creates a simple hardware driver for the PC speaker to generate tones. The Morse code generator could have taken the form of a look-up array with bit patterns cross referencing dits and dahs, but we instead used the Forth dictionary, which is functionally like a big case statement. By making each letter an executable routine in Forth we get a very succinct way to code our Morse. Proper sounding morse code requires precise time delays between the dits, dahs, letters and words. The program uses the Forth word "ms" which delays for n milliseconds and gives us real time control. This morse code sounds right. There is a lot accomplished in 75 lines of code for a "low level" language. <lang> HEX \ PC speaker hardware control (requires GIVEIO or DOSBOX for windows operation)
042 constant fctrl 043 constant tctrl 061 constant sctrl 0FC constant smask
\ PC@ is Port char fetch (Intel IN instruction). PC! is port char store (Intel OUT instruction)
- speak ( -- ) sctrl pc@ 03 or sctrl pc! ;
- silence ( -- ) sctrl pc@ smask and 01 or sctrl pc! ;
- tone ( freq -- ) \ freq is actually just a divisor value
?dup \ check for non-zero input if 0B6 tctrl pc! \ enable PC speaker dup fctrl pc! \ set freq 8 rshift fctrl pc! speak else silence then ;
\ morse demonstration begins here DECIMAL 1000 value freq \ arbitrary value that sounded ok
90 value adit \ 1 dit will be 90 ms
- dit_dur adit ms ;
- dah_dur adit 3 * ms ;
- wordgap adit 5 * ms ;
- off_dur adit 2/ ms ;
- lettergap dah_dur ;
- sound ( -- ) freq tone ;
- MORSE-EMIT ( char -- )
dup bl = \ check for space character if wordgap drop \ and delay if detected else pad C! \ write char to buffer pad 1 evaluate \ evaluate 1 character lettergap \ pause for correct sounding morse code then ;
- TRANSMIT ( ADDR LEN -- )
cr \ newline, bounds \ convert loop indices to address ranges do I C@ dup emit \ dup and send char to console morse-emit \ send the morse code loop ;
VOCABULARY MORSE \ prevent name conflicts with letters and numbers
MORSE DEFINITIONS \ the following definitions go into MORSE namespace
- . ( -- ) sound dit_dur silence off_dur ;
- - ( -- ) sound dah_dur silence off_dur ;
\ define morse letters as Forth words. They transmit when executed
- A . - ; : B - . . . ; : C - . - . ; : D - . . ;
- E . ; : F . . - . ; : G - - . ; : H . . . . ;
- I . . ; : J . - - - ; : K - . - ; : L . - . . ;
- M - - ; : N - . ; : O - - - ; : P . - - . ;
- Q - - . - ; : R . - . ; : S . . . ; : T - ;
- U . . - ; : V . . . - ; : W . - - ; : X - . . - ;
- Y - . - - ; : Z - - . . ;
- 0 - - - - - ; : 1 . - - - - ;
- 2 . . - - - ; : 3 . . . - - ;
- 4 . . . . - ; : 5 . . . . . ;
- 6 - . . . . ; : 7 - - . . . ;
- 8 - - - . . ; : 9 - - - - . ;
- ' - . . - . ;
- \ . - - - . ;
- ! . - . - . ;
- ? . . - - . . ;
- , - - . . - - ;
- / _ . . - . ;
- . . - . - . - ;
PREVIOUS DEFINITIONS \ go back to previous namespace
- TRANSMIT MORSE TRANSMIT PREVIOUS ;</lang>
Test at the Forth console
S" CQ CQ CQ DE VE3CFW VE3CFW K " TRANSMIT CQ CQ CQ DE VE3CFW VE3CFW K ok MORSE A B C D E F G PREVIOUS ok
FreeBASIC
<lang freebasic> ' FB 1.05.0 Win64
' Using Beep function in Win32 API Dim As Any Ptr library = DyLibLoad("kernel32") Dim Shared beep_ As Function (ByVal As ULong, ByVal As ULong) As Long beep_ = DyLibSymbol(library, "Beep")
Sub playMorse(m As String)
For i As Integer = 0 To Len(m) - 1 If m[i] = 46 Then ascii code for dot beep_(1000, 250) Else must be ascii code for dash (45) beep_(1000, 750) End If Sleep 50 Next Sleep 150
End Sub
Dim morse(0 To 35) As String => _ { _
".-", _ a "-...", _ b "-.-.", _ c "-..", _ d ".", _ e "..-.", _ f "--.", _ g "....", _ h "..", _ i ".---", _ j "-.-", _ k ".-..", _ l "--", _ m "-.", _ n "---", _ o ".--.", _ p "--.-", _ q ".-.", _ r "...", _ s "-", _ t "..-", _ u "...-", _ v ".--", _ w "-..-", _ x "-.--", _ y "--..", _ z "-----", _ 0 ".----", _ 1 "..---", _ 2 "...--", _ 3 "....-", _ 4 ".....", _ 5 "-....", _ 6 "--...", _ 7 "---..", _ 8 "----." _ 9
}
Dim s As String = "The quick brown fox" For i As Integer = 0 To Len(s) -1
Select Case As Const s[i] Case 65 To 90 A - Z playMorse(morse(s[i] - 65)) Case 97 To 122 a - z playMorse(morse(s[i] - 97)) Case 48 To 57 0 - 9 playMorse(morse(s[i] - 22)) Case Else ignore any other character Sleep 250 End Select
Next
DyLibFree(library) End </lang>
Gambas
<lang gambas>'Requires component 'gb.sdl2.audio'
Public Sub Main() Dim sMessage As String = "Hello World" Dim sFile As String = File.Load("../morse.txt") 'Contains A,.- B,-... etc Dim sChar As New String[] Dim sMorse As New String[] Dim sOutPut As New String[] Dim sTemp As String Dim siCount, siLoop As Short Dim bTrigger As Boolean Dim fDelay As Float = 0.4
If Not Exist("/tmp/dot.ogg") Then Copy "../dot.ogg" To "/tmp/dot.ogg" 'Sounds downloaded from If Not Exist("/tmp/dash.ogg") Then Copy "../dash.ogg" To "/tmp/dash.ogg" 'https://en.wikipedia.org/wiki/Morse_code#Letters.2C_numbers.2C_punctuation.2C_prosigns_for_Morse_code_and_non-English_variants
For Each sTemp In Split(sFile, gb.NewLine)
sChar.add(Split(Trim(sTemp))[0]) sMorse.add(Split(Trim(sTemp))[1])
Next
For siCount = 1 To Len(sMessage)
For siLoop = 0 To sChar.Max If sChar[siLoop] = Mid(UCase(sMessage), siCount, 1) Then sOutPut.Add(sMorse[siLoop]) bTrigger = True Break End If Next If bTrigger = False Then sOutPut.Add(" ") bTrigger = False
Next
Print sOutPut.Join(" ")
For siCount = 0 To Len(sMessage) - 1
For siLoop = 0 To Len(sOutPut[siCount]) - 1 If Mid(sOutPut[siCount], siLoop + 1, 1) = "." Then Music.Load("/tmp/dot.ogg") Music.Play Wait fDelay Else If Mid(sOutPut[siCount], siLoop + 1, 1) = "-" Then Music.Load("/tmp/dash.ogg") Music.Play Wait fDelay Else Wait fDelay Endif Next
Next
End</lang> Output (plus sound):
.... . .-.. .-.. --- .-- --- .-. .-.. -..
Go
<lang Go>// Command morse translates an input string into morse code, // showing the output on the console, and playing it as sound. // Only works on ubuntu. package main
import ( "flag" "fmt" "log" "regexp" "strings" "syscall" "time" "unicode" )
// A key represents an action on the morse key. // It's either on or off, for the given duration. type key struct { duration int on bool sym string // for debug output }
var ( runeToKeys = map[rune][]key{} interCharGap = []keyTemplate:1, false, "" punctGap = []keyTemplate:7, false, " / " charGap = []keyTemplate:3, false, " " wordGap = []keyTemplate:7, false, " / " )
const rawMorse = ` A:.- J:.--- S:... 1:.---- .:.-.-.- ::---... B:-... K:-.- T:- 2:..--- ,:--..-- ;:-.-.-. C:-.-. L:.-.. U:..- 3:...-- ?:..--.. =:-...- D:-.. M:-- V:...- 4:....- ':.----. +:.-.-. E:. N:-. W:.-- 5:..... !:-.-.-- -:-....- F:..-. O:--- X:-..- 6:-.... /:-..-. _:..--.- G:--. P:.--. Y:-.-- 7:--... (:-.--. ":.-..-. H:.... Q:--.- Z:--.. 8:---.. ):-.--.- $:...-..- I:.. R:.-. 0:----- 9:----. &:.-... @:.--.-. `
func init() { // Convert the rawMorse table into a map of morse key actions. r := regexp.MustCompile("([^ ]):([.-]+)") for _, m := range r.FindAllStringSubmatch(rawMorse, -1) { c := m[1][0] keys := []key{} for i, dd := range m[2] { if i > 0 { keys = append(keys, interCharGap...) } if dd == '.' { keys = append(keys, key{1, true, "."}) } else if dd == '-' { keys = append(keys, key{3, true, "-"}) } else { log.Fatalf("found %c in morse for %c", dd, c) } runeToKeys[rune(c)] = keys runeToKeys[unicode.ToLower(rune(c))] = keys } } }
// MorseKeys translates an input string into a series of keys. func MorseKeys(in string) ([]key, error) { afterWord := false afterChar := false result := []key{} for _, c := range in { if unicode.IsSpace(c) { afterWord = true continue } morse, ok := runeToKeys[c] if !ok { return nil, fmt.Errorf("can't translate %c to morse", c) } if unicode.IsPunct(c) && afterChar { result = append(result, punctGap...) } else if afterWord { result = append(result, wordGap...) } else if afterChar { result = append(result, charGap...) } result = append(result, morse...) afterChar = true afterWord = false } return result, nil }
func main() { var ditDuration time.Duration flag.DurationVar(&ditDuration, "d", 40*time.Millisecond, "length of dit") flag.Parse() in := "hello world." if len(flag.Args()) > 1 { in = strings.Join(flag.Args(), " ") } keys, err := MorseKeys(in) if err != nil { log.Fatalf("failed to translate: %s", err) } for _, k := range keys { if k.on { if err := note(true); err != nil { log.Fatalf("failed to play note: %s", err) } } fmt.Print(k.sym) time.Sleep(ditDuration * time.Duration(k.duration)) if k.on { if err := note(false); err != nil { log.Fatalf("failed to stop note: %s", err) } } } fmt.Println() }
// Implement sound on ubuntu. Needs permission to access /dev/console.
var consoleFD uintptr
func init() { fd, err := syscall.Open("/dev/console", syscall.O_WRONLY, 0) if err != nil { log.Fatalf("failed to get console device: %s", err) } consoleFD = uintptr(fd) }
const KIOCSOUND = 0x4B2F const clockTickRate = 1193180 const freqHz = 600
// note either starts or stops a note. func note(on bool) error { arg := uintptr(0) if on { arg = clockTickRate / freqHz } _, _, errno := syscall.Syscall(syscall.SYS_IOCTL, consoleFD, KIOCSOUND, arg) if errno != 0 { return errno } return nil
} </lang>
Haskell
This implementation requires that the "play" program of the SoX (Sound eXchange) package be installed. However, it is easy to replace the module that uses it with a different one.
The main program. <lang Haskell> import System.IO import MorseCode import MorsePlaySox
-- Read standard input, converting text to Morse code, then playing the result. -- We turn off buffering on stdin so it will play as you type. main = do
hSetBuffering stdin NoBuffering text <- getContents play $ toMorse text
</lang>
The module to convert text to Morse code symbols. <lang Haskell> module MorseCode (Morse, MSym(..), toMorse) where
import Data.List import Data.Maybe import qualified Data.Map as M
type Morse = [MSym] data MSym = Dot | Dash | SGap | CGap | WGap deriving (Show)
-- Based on the table of International Morse Code letters and numerals at -- http://en.wikipedia.org/wiki/Morse_code. dict = M.fromList
[('a', m ".-" ), ('b', m "-..." ), ('c', m "-.-." ), ('d', m "-.." ), ('e', m "." ), ('f', m "..-." ), ('g', m "--." ), ('h', m "...." ), ('i', m ".." ), ('j', m ".---" ), ('k', m "-.-" ), ('l', m ".-.." ), ('m', m "--" ), ('n', m "-." ), ('o', m "---" ), ('p', m ".--." ), ('q', m "--.-" ), ('r', m ".-." ), ('s', m "..." ), ('t', m "-" ), ('u', m "..-" ), ('v', m "...-" ), ('w', m ".--" ), ('x', m "-..-" ), ('y', m "-.--" ), ('z', m "--.." ), ('1', m ".----"), ('2', m "..---"), ('3', m "...--"), ('4', m "....-"), ('5', m "....."), ('6', m "-...."), ('7', m "--..."), ('8', m "---.."), ('9', m "----."), ('0', m "-----")] where m = intersperse SGap . map toSym toSym '.' = Dot toSym '-' = Dash
-- Convert a string to a stream of Morse symbols. We enhance the usual dots -- and dashes with special "gap" symbols, which indicate the border between -- symbols, characters and words. This allows a player to easily adjust its -- timing by simply looking at the current symbol, rather than trying to keep -- track of state. toMorse :: String -> Morse toMorse = fromWords . words . weed
where fromWords = intercalate [WGap] . map fromWord fromWord = intercalate [CGap] . map fromChar fromChar = fromJust . flip M.lookup dict weed = filter (\c -> c == ' ' || M.member c dict)
</lang>
The module to interpret Morse code symbols as sound. <lang Haskell> module MorsePlaySox (play) where
import Sound.Sox.Play import Sound.Sox.Option.Format import Sound.Sox.Signal.List import Data.Int import System.Exit import MorseCode
samps = 15 -- samples/cycle freq = 700 -- cycles/second (frequency) rate = samps * freq -- samples/second (sampling rate)
type Samples = [Int16]
-- One cycle of silence and a sine wave. mute, sine :: Samples mute = replicate samps 0 sine = let n = fromIntegral samps
f k = 8000.0 * sin (2*pi*k/n) in map (round . f . fromIntegral) [0..samps-1]
-- Repeat samples until we have the specified duration in seconds. rep :: Float -> Samples -> Samples rep dur = take n . cycle
where n = round (dur * fromIntegral rate)
-- Convert Morse symbols to samples. Durations are in seconds, based on -- http://en.wikipedia.org/wiki/Morse_code#Representation.2C_timing_and_speeds. toSamples :: MSym -> Samples toSamples Dot = rep 0.1 sine toSamples Dash = rep 0.3 sine toSamples SGap = rep 0.1 mute toSamples CGap = rep 0.3 mute toSamples WGap = rep 0.7 mute
-- Interpret the stream of Morse symbols as sound. play :: Morse -> IO ExitCode play = simple put none rate . concatMap toSamples </lang>
J
<lang j>require'strings media/wav' morse=:[:; [:(' ',~' .-' {~ 3&#.inv)&.> (_96{.".0 :0-.LF) {~ a.&i.@toupper
79 448 0 1121 0 0 484 214 644 0 151 692 608 455 205 242 161 134 125 122 121 202 229 238 241 715 637 0 203 0 400 475 5 67 70 22 1 43 25 40 4 53 23 49 8 7 26 52 77 16 13 2 14 41 17 68 71 76 214 0 644 0 401
)
onoffdur=: 0.01*100<.@*(1.2%[)*(4 4#:2 5 13){~' .-'i.] playmorse=: 30&$: :((wavnote&, 63 __"1)@(onoffdur morse))</lang>
Example use:
<lang> morse'this is an example' - .... .. ... .. ... .- -. . -..- .- -- .--. .-.. .
playmorse'this is an example'
1
12 playmorse'as is this'
1</lang>
morse converts from text to dot dash notation
playmorse converts from text to sound (and produces an inconsequential result which should always be 1).
Note that playmorse takes an optional left argument (wpm). However, the current implementation is limited as it truncates the length of a morse element to the nearest 10 milliseconds in duration, to work around a limitation in wavnote. This means generated morse code sounds jump directly from 30wpm to 40wpm.
(If wpm were a part of the task spec, it might be worthwhile doing away with wavnote and generating sound samples directly. However, currently this task has no such requirement so merely documenting this issue should be sufficient.)
The long sequence of numbers in the definition of "morse" are meant to be interpreted as base 3 numbers, where a 1 digit represents a dot and a 2 digit represents a dash and a 0 digit represents a pause. The first of these numbers corresponds to the character !
and the last of the numbers corresponds to the character _
. To convert morse text to base 3 use: 3&#.@i.~&' .-'&>
.
3&#.@i.~&' .-'&>
, on the international morse for printable ascii characters, one character per line, with blank lines for the missing characters, was how that big long numeric list was originally generated. To recover that list you can use morse ::(''"_)"1,.a.
, but note that this will include blank lines for every missing ascii character. If you instead use morse ::('*'"_)"1,.a.
, you will get asterisks for the ascii characters after the final representable character.
The short sequence of numbers (2 5 13) in the definition of "onoffdur" are meant to be interpreted base 4 and correspond to the three characters <<space, dot and dash>> which can appear in a morse text sequence. The first "base 4 digit" in each of these numbers represents the relative "on" duration for the sound of one of these three characters and the second represents the relative "off" duration for that character.
The sequence 63 __ in the implementation corresponds to the note D# in the fifth octave above middle C's octave, and silence. In other words, the number 63 corresponds to midi note number 123, or almost 10kHz, and the number __ (negative infinity) corresponds to 0kHz or silence. (Note: midi uses 60 for middle C, where J's wavnote uses 0, because midi note numbers can not be negative.) In other words 63 is the "on note" and __ is the "off note" for generating morse sound.
Java
<lang java>import java.util.*;
public class MorseCode {
final static String[][] code = { {"A", ".- "}, {"B", "-... "}, {"C", "-.-. "}, {"D", "-.. "}, {"E", ". "}, {"F", "..-. "}, {"G", "--. "}, {"H", ".... "}, {"I", ".. "}, {"J", ".--- "}, {"K", "-.- "}, {"L", ".-.. "}, {"M", "-- "}, {"N", "-. "}, {"O", "--- "}, {"P", ".--. "}, {"Q", "--.- "}, {"R", ".-. "}, {"S", "... "}, {"T", "- "}, {"U", "..- "}, {"V", "...- "}, {"W", ".- - "}, {"X", "-..- "}, {"Y", "-.-- "}, {"Z", "--.. "}, {"0", "----- "}, {"1", ".---- "}, {"2", "..--- "}, {"3", "...-- "}, {"4", "....- "}, {"5", "..... "}, {"6", "-.... "}, {"7", "--... "}, {"8", "---.. "}, {"9", "----. "}, {"'", ".----. "}, {":", "---... "}, {",", "--..-- "}, {"-", "-....- "}, {"(", "-.--.- "}, {".", ".-.-.- "}, {"?", "..--.. "}, {";", "-.-.-. "}, {"/", "-..-. "}, {"-", "..--.- "}, {")", "---.. "}, {"=", "-...- "}, {"@", ".--.-. "}, {"\"", ".-..-."}, {"+", ".-.-. "}, {" ", "/"}}; // cheat a little
final static Map<Character, String> map = new HashMap<>();
static { for (String[] pair : code) map.put(pair[0].charAt(0), pair[1].trim()); }
public static void main(String[] args) { printMorse("sos"); printMorse(" Hello World!"); printMorse("Rosetta Code"); }
static void printMorse(String input) { System.out.printf("%s %n", input);
input = input.trim().replaceAll("[ ]+", " ").toUpperCase(); for (char c : input.toCharArray()) { String s = map.get(c); if (s != null) System.out.printf("%s ", s); } System.out.println("\n"); }
}</lang>
sos ... --- ... Hello World! .... . .-.. .-.. --- / .- - --- .-. .-.. -.. Rosetta Code .-. --- ... . - - .- / -.-. --- -.. .
JavaScript
This implementation utilises the fairly new Web Audio API in the browser for generating tones, as such it only uses one vendor implementation (WebKit). It is split into three modules; 1. translating the characters into morse code. 2. creating timings for the morse code. 3. creating tones with the timings.
<lang JavaScript> var globalAudioContext = new webkitAudioContext();
function morsecode(text, unit, freq) { 'use strict';
// defaults unit = unit ? unit : 0.05; freq = freq ? freq : 700; var cont = globalAudioContext; var time = cont.currentTime;
// morsecode var code = { a: '._', b: '_...', c: '_._.', d: '_..', e: '.', f: '.._.', g: '__.', h: '....', i: '..', j: '.___', k: '_._', l: '._..', m: '__', n: '_.', o: '___', p: '.__.', q: '__._', r: '._.', s: '...', t: '_', u: '.._', v: '..._', w: '.__', x: '_.._', y: '_.__', z: '__..', 0: '_____', 1: '.____', 2: '..___', 3: '...__', 4: '...._', 5: '.....', 6: '_....', 7: '__...', 8: '___..', 9: '____.' };
// generate code for text function makecode(data) { for (var i = 0; i <= data.length; i ++) { var codedata = data.substr(i, 1).toLowerCase(); codedata = code[codedata]; // recognised character if (codedata !== undefined) { maketime(codedata); } // unrecognised character else { time += unit * 7; } } }
// generate time for code function maketime(data) { for (var i = 0; i <= data.length; i ++) { var timedata = data.substr(i, 1); timedata = (timedata === '.') ? 1 : (timedata === '_') ? 3 : 0; timedata *= unit; if (timedata > 0) { maketone(timedata); time += timedata; // tone gap time += unit * 1; } } // char gap time += unit * 2; }
// generate tone for time function maketone(data) { var start = time; var stop = time + data; // filter: envelope the tone slightly gain.gain.linearRampToValueAtTime(0, start); gain.gain.linearRampToValueAtTime(1, start + (unit / 8)); gain.gain.linearRampToValueAtTime(1, stop - (unit / 16)); gain.gain.linearRampToValueAtTime(0, stop); }
// create: oscillator, gain, destination var osci = cont.createOscillator(); osci.frequency.value = freq; var gain = cont.createGainNode(); gain.gain.value = 0; var dest = cont.destination; // connect: oscillator -> gain -> destination osci.connect(gain); gain.connect(dest); // start oscillator osci.start(time);
// begin encoding: text -> code -> time -> tone makecode(text);
// return web audio context for reuse / control return cont; } </lang>
Usage:
<lang JavaScript> morsecode('Hello World'); </lang>
- Output:
Julia
Requires a sound card and the PortAudio libraries. <lang Julia>using PortAudio
const pstream = PortAudioStream(0, 2) sendmorsesound(t, f) = write(pstream, SinSource(eltype(stream), samplerate(stream)*0.8, [f]), (t/1000)s)
char2morse = Dict[
"!" => "---.", "\"" => ".-..-.", "$" => "...-..-", "'" => ".----.", "(" => "-.--.", ")" => "-.--.-", "+" => ".-.-.", "," => "--..--", "-" => "-....-", "." => ".-.-.-", "/" => "-..-.", "0" => "-----", "1" => ".----", "2" => "..---", "3" => "...--", "4" => "....-", "5" => ".....", "6" => "-....", "7" => "--...", "8" => "---..", "9" => "----.", ":" => "---...", ";" => "-.-.-.", "=" => "-...-", "?" => "..--..", "@" => ".--.-.", "A" => ".-", "B" => "-...", "C" => "-.-.", "D" => "-..", "E" => ".", "F" => "..-.", "G" => "--.", "H" => "....", "I" => "..", "J" => ".---", "K" => "-.-", "L" => ".-..", "M" => "--", "N" => "-.", "O" => "---", "P" => ".--.", "Q" => "--.-", "R" => ".-.", "S" => "...", "T" => "-", "U" => "..-", "V" => "...-", "W" => ".--", "X" => "-..-", "Y" => "-.--", "Z" => "--..", "[" => "-.--.", "]" => "-.--.-", "_" => "..--.-"]
function sendmorsesound(freq, duration) cpause() = sleep(0.080) wpause = sleep(0.400)
dit() = sendmorsesound(0.070, 700) dash() = sensmorsesound(0.210, 700) sendmorsechar(c) = for d in char2morse(c) d == '.' ? dit(): dash() end end sendmorseword(w) = for c in w sendmorsechar(c) cpause() end wpause() end sendmorse(msg) = for word in uppercase(msg) sendmorseword(word) end
sendmorse("sos sos sos") sendmorse("The case of letters in Morse coding is ignored." </lang>
Kotlin
Java does not have easy access to the beep method, so we need to create one using the Audio API it provides.
<lang scala>import javax.sound.sampled.AudioFormat import javax.sound.sampled.AudioSystem
val morseCode = hashMapOf(
'a' to ".-", 'b' to "-...", 'c' to "-.-.", 'd' to "-..", 'e' to ".", 'f' to "..-.", 'g' to "--.", 'h' to "....", 'i' to "..", 'j' to ".---", 'k' to "-.-", 'l' to ".-..", 'm' to "--", 'n' to "-.", 'o' to "---", 'p' to ".--.", 'q' to "--.-", 'r' to ".-.", 's' to "...", 't' to "-", 'u' to "..-", 'v' to "...-", 'w' to ".--", 'x' to "-..-", 'y' to "-.--", 'z' to "--..",
'0' to ".....", '1' to "-....", '2' to "--...", '3' to "---..", '4' to "----.", '5' to "-----", '6' to ".----", '7' to "..---", '8' to "...--", '9' to "....-",
' ' to "/", ',' to "--..--", '!' to "-.-.--", '"' to ".-..-.", '.' to ".-.-.-", '?' to "..--..", '\ to ".----.", '/' to "-..-.", '-' to "-....-", '(' to "-.--.-", ')' to "-.--.-"
)
val symbolDurationInMs = hashMapOf('.' to 200, '-' to 500, '/' to 1000)
fun toMorseCode(message: String) = message.filter { morseCode.containsKey(it) }
.fold("") { acc, ch -> acc + morseCode[ch]!! }
fun playMorseCode(morseCode: String) = morseCode.forEach { symbol -> beep(symbolDurationInMs[symbol]!!) }
fun beep(durationInMs: Int) {
val soundBuffer = ByteArray(durationInMs * 8) for ((i, _) in soundBuffer.withIndex()) { soundBuffer[i] = (Math.sin(i / 8.0 * 2.0 * Math.PI) * 80.0).toByte() }
val audioFormat = AudioFormat( /*sampleRate*/ 8000F, /*sampleSizeInBits*/ 8, /*channels*/ 1, /*signed*/ true, /*bigEndian*/ false ) with (AudioSystem.getSourceDataLine(audioFormat)!!) { open(audioFormat)
start() write(soundBuffer, 0, soundBuffer.size) drain()
close() }
}
fun main(args: Array<String>) {
args.forEach { playMorseCode(toMorseCode(it.toLowerCase())) }
}</lang>
Liberty BASIC
<lang lb>'The following code relies on the Windows API Input "Input the text to translate to Morse Code... "; string$ Print PlayMorse$(string$) End
Function PlayMorse$(string$)
'LetterGap = (3 * BaseTime) 'WordGap = (7 * BaseTime) BaseTime = 50 freq = 1250 PlayMorse$ = TranslateToMorse$(string$) morseCode$ = "./-" For i = 1 To Len(PlayMorse$) Scan dwDuration = (Instr(morseCode$, Mid$(PlayMorse$, i, 1)) * BaseTime) If (Mid$(PlayMorse$, i, 1) <> " ") Then CallDLL #kernel32, "Beep", freq As ulong, dwDuration As ulong, ret As long CallDLL #kernel32, "Sleep", BaseTime As long, ret As void End If If (Mid$(PlayMorse$, i, 1) <> " ") Then sleep = (3 * BaseTime) Else sleep = (7 * BaseTime) End If CallDLL #kernel32, "Sleep", sleep As long, ret As void Next i
End Function
Function TranslateToMorse$(string$)
string$ = Upper$(string$) For i = 1 To Len(string$) While desc$ <> "End" Read desc$, value$ If desc$ = "" Then desc$ = chr$(34) If desc$ = Mid$(string$, i, 1) Then If Mid$(string$, i, 1) <> " " Then value$ = " " + value$ TranslateToMorse$ = TranslateToMorse$ + value$ Exit While End If Wend If desc$ = "End" Then Notice Mid$(string$, i, 1) + " is not accounted for in the Morse Code Table." Restore Next i TranslateToMorse$ = Trim$(TranslateToMorse$) Data "A", ".-", "B", "-...", "C", "-.-.", "D", "-..", "E", ".", "F", "..-.", "G", "--." Data "H", "....", "I", "..", "J", ".---", "K", "-.-", "L", ".-..", "M", "--", "N", "-." Data "O", "---", "P", ".--.", "Q", "--.-", "R", ".-.", "S", "...", "T", "-", "U", "..-" Data "V", "...-", "W", ".--", "X", "-..-", "Y", "-.--", "Z", "--..", "Á", "--.-", "Ä", ".-.-" Data "É", "..-..", "Ñ", "--.--", "Ö", "---.", "Ü", "..--", "1", ".----", "2", "..---" Data "3", "...--", "4", "....-", "5", ".....", "6", "-....", "7", "--...", "8", "---.." Data "9", "----.", "0", "-----", ",", "--..--", ".", ".-.-.-", "?", "..--..", ";", "-.-.-" Data ":", "---...", "/", "-..-.", "-", "-....-", "'", ".----.", "+", ".-.-.", "", ".-..-." Data "@", ".--.-.", "(", "-.--.", ")", "-.--.-", "_", "..--.-", "$", "...-..-", "&", ".-..." Data "=", "-...-", "!", "..--.", " ", " ", "End", ""
End Function </lang>
Lua
The following code is actual eLua code used to beep the speaker in Morse code n the Shenzhou III STM32F103ZET6 evaluation board. eLua is a Lua 5.1.4 implementation paired with libraries for low-level hardware access in embedded systems. The below code could easily be converted to any other Lua 5.n environment (including games), provided some kind of sound library has been installed. Only the functions buzz and pause would have to be modified.
<lang lua>local M = {}
-- module-local variables local BUZZER = pio.PB_10 local dit_length, dah_length, word_length
-- module-local functions local buzz, dah, dit, init, inter_element_gap, medium_gap, pause, sequence, short_gap
buzz = function(duration)
pio.pin.output(BUZZER) pio.pin.setlow(BUZZER) tmr.delay(tmr.SYS_TIMER, duration) pio.pin.sethigh(BUZZER) pio.pin.input(BUZZER)
end
dah = function()
buzz(dah_length)
end
dit = function()
buzz(dit_length)
end
init = function(baseline)
dit_length = baseline dah_length = 2 * baseline word_length = 4 * baseline
end
inter_element_gap = function()
pause(dit_length)
end
medium_gap = function()
pause(word_length)
end
pause = function(duration)
tmr.delay(tmr.SYS_TIMER, duration)
end
sequence = function(codes)
if codes then for _,f in ipairs(codes) do f() inter_element_gap() end short_gap() end
end
short_gap = function()
pause(dah_length)
end
local morse = {
a = { dit, dah }, b = { dah, dit, dit, dit }, c = { dah, dit, dah, dit }, d = { dah, dit, dit }, e = { dit }, f = { dit, dit, dah, dit }, g = { dah, dah, dit }, h = { dit, dit, dit ,dit }, i = { dit, dit }, j = { dit, dah, dah, dah }, k = { dah, dit, dah }, l = { dit, dah, dit, dit }, m = { dah, dah }, n = { dah, dit }, o = { dah, dah, dah }, p = { dit, dah, dah, dit }, q = { dah, dah, dit, dah }, r = { dit, dah, dit }, s = { dit, dit, dit }, t = { dah }, u = { dit, dit, dah }, v = { dit, dit, dit, dah }, w = { dit, dah, dah }, x = { dah, dit, dit, dah }, y = { dah, dit, dah, dah }, z = { dah, dah, dit, dit },
["0"] = { dah, dah, dah, dah, dah }, ["1"] = { dit, dah, dah, dah, dah }, ["2"] = { dit, dit, dah, dah, dah }, ["3"] = { dit, dit, dit, dah, dah }, ["4"] = { dit, dit, dit, dit, dah }, ["5"] = { dit, dit, dit, dit, dit }, ["6"] = { dah, dit, dit, dit, dit }, ["7"] = { dah, dah, dit, dit, dit }, ["8"] = { dah, dah, dah, dit, dit }, ["9"] = { dah, dah, dah, dah, dit },
[" "] = { medium_gap }
}
-- public interface M.beep = function(message)
message = message:lower() for _,ch in ipairs { message:byte(1, #message) } do sequence(morse[string.char(ch)]) end
end
M.set_dit = function(duration)
init(duration)
end
-- initialization code init(50000)
return M</lang>
Using this module is as simple as:
<lang lua>morse = require 'morse' morse.beep "I am the very model of a modern major-general."</lang>
MATLAB
This function will remove any characters not defined in the morse code.
<lang MATLAB>function [morseText,morseSound] = text2morse(string,playSound)
%% Translate AlphaNumeric Text to Morse Text
string = lower(string); %Defined such that the ascii code of the characters in the string map %to the indecies of the dictionary. morseDictionary = {{' ',' '},{,},{,},{,},... {,},{,},{,},{,},{,},{,},... {,},{,},{,},{,},{,},{,},... {'0','-----'},{'1','.----'},{'2','..---'},{'3','...--'},... {'4','....-'},{'5','.....'},{'6','-....'},{'7','--...'},... {'8','---..'},{'9','----.'},... {,},{,},{,},{,},{,},{,},... {,},{,},{,},{,},{,},{,},... {,},{,},{,},{,},{,},{,},... {,},{,},{,},{,},{,},{,},... {,},{,},{,},{,},{,},{,},... {,},{,},{,},{,},{,},{,},... {,},{,},{,},... {'a','.-'},{'b','-...'},{'c','-.-.'},{'d','-..'},... {'e','.'},{'f','..-.'},{'g','--.'},{'h','....'},... {'i','..'},{'j','.---'},{'k','-.-'},{'l','.-..'},... {'m','--'},{'n','-.'},{'o','---'},{'p','.--.'},... {'q','--.-'},{'r','.-.'},{'s','...'},{'t','-'},... {'u','..-'},{'v','...-'},{'w','.--'},{'x','-..-'},... {'y','-.--'},{'z','--..'}}; %Iterates through each letter in the string and converts it to morse %code morseText = arrayfun(@(x)[morseDictionary{x}{2} '|'],(string - 31),'UniformOutput',false); %The output of the previous operation is a cell array, we want it to be %a string. This line accomplishes that. morseText = cell2mat(morseText); morseText(end) = []; %delete extra pipe
%% Translate Morse Text to Morse Audio
%Generate the tones for each element of the code SamplingFrequency = 8192; %Hz ditLength = .1; %s dit = (0:1/SamplingFrequency:ditLength); dah = (0:1/SamplingFrequency:3*ditLength); dit = sin(3520*dit); dah = sin(3520*dah); silent = zeros(1,length(dit));
%A dictionary of the audio components of each symbol morseTiming = {{'.',[dit silent]},{'-',[dah silent]},{'|',[silent silent]},{' ',[silent silent]}}; morseSound = [];
for i = (1:length(morseText))
%Iterate through each cell in the morseTiming cell array and %find which timing sequence corresponds to the current morse %text symbol. cellNum = find(cellfun(@(x)(x{1}==morseText(i)),morseTiming));
morseSound = [morseSound morseTiming{cellNum}{2}]; end
morseSound(end-length(silent):end) = []; %Delete the extra silent tone at the end if(playSound) sound(morseSound,SamplingFrequency); %Play sound end
end %text2morse</lang>
- Output:
This will play the audio automatically, because the playSound argument is "true".
<lang MATLAB>>> text2morse('Call me Ishmael.',true)
ans =
-.-.|.-|.-..|.-..| |--|.| |..|...|....|--|.-|.|.-..|</lang>
Mathematica
A Morse "codec" based on replacement rule programming. Replacement rules also translate the text Morse code into audible Morse code. The dots and dashes become clarinet middle-C notes of different lengths. Unknown characters encode into "?" in Morse text and clarinet F# in Morse audio. The function, sonicMorse[s_String], plays the Morse code audio translation of a string.
<lang Mathematica>Dictionary = Join[CharacterRange["a", "z"], CharacterRange["0", "9"]]; mark = 0.1; gap = 0.125; (* gap should be equal to mark. But longer gap makes audio code easier to decode *) shortgap = 3*gap; medgap = 7*gap; longmark = 3*mark; MorseDictionary = {
".-", "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-", ".-..", "--", "-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-", "...-", ".--", "-..-", "-.--", "--..", "-----", ".----", "..---", "...--", "....-", ".....", "-....", "--...", "---..", "----." };
MorseDictionary = # <> " " & /@ MorseDictionary; (* Force short gap silence after each letter/digit *)
Tones = {
SoundNote[None, medgap], SoundNote[None, shortgap], {SoundNote["C", mark, "Clarinet"], SoundNote[None, gap]}, {SoundNote["C", longmark, "Clarinet"], SoundNote[None, gap]}, {SoundNote["F#", mark, "Clarinet"], SoundNote[None, gap]} (* Use F# short mark to denote unrecognized character *) };
codeRules = MapThread[Rule, {Dictionary, MorseDictionary}]; decodeRules = MapThread[Rule, {MorseDictionary, Dictionary}]; soundRules = MapThread[Rule, {{" ", " ", ".", "-", "?"}, Tones}]; (* The order of the rules here is important. Otherwise medium gaps and short gaps get confounded *)
morseCode[s_String] := StringReplace[ToLowerCase@s, codeRules~Join~{x_ /; FreeQ[Flatten@{Dictionary, " "}, x] -> "? "}] morseDecode[s_String] := StringReplace[s, decodeRules] sonicMorse[s_String] := EmitSound@Sound@Flatten[Characters@morseCode@s /. soundRules]</lang>
- Text example:
morseCode["SOS soS"] morseDecode[%] morseCode["s@os|"]
- Output:
"... --- ... ... --- ... " "sos sos" "... ? --- ... ? "
Modula-2
<lang modula2>MODULE MorseCode; FROM Terminal IMPORT WriteString,WriteLn,ReadChar;
PROCEDURE WriteMorseCode(str : ARRAY OF CHAR); VAR i : CARDINAL; BEGIN
WriteString(str); WriteLn; FOR i:=0 TO HIGH(str) DO CASE CAP(str[i]) OF 'A': WriteString(".-"); | 'B': WriteString("-..."); | 'C': WriteString("-.-"); | 'D': WriteString("-.."); | 'E': WriteString("."); | 'F': WriteString("..-."); | 'G': WriteString("--."); | 'H': WriteString("...."); | 'I': WriteString(".."); | 'J': WriteString(".---"); | 'K': WriteString("-.-"); | 'L': WriteString(".-.."); | 'M': WriteString("--"); | 'N': WriteString("-."); | 'O': WriteString("---"); | 'P': WriteString(".--."); | 'Q': WriteString("--.-"); | 'R': WriteString(".-."); | 'S': WriteString("..."); | 'T': WriteString("-"); | 'U': WriteString("..-"); | 'V': WriteString("...-"); | 'W': WriteString(".--"); | 'X': WriteString("-..-"); | 'Y': WriteString("-.--"); | 'Z': WriteString("--.."); | '0': WriteString("-----"); | '1': WriteString(".----"); | '2': WriteString("..---"); | '3': WriteString("...--"); | '4': WriteString("....-"); | '5': WriteString("....."); | '6': WriteString("-...."); | '7': WriteString("--..."); | '8': WriteString("---.."); | '9': WriteString("----."); | ' ': WriteString(" "); ELSE IF (str[i] # 0C) THEN WriteString("?"); END END; WriteString(" "); END;
END WriteMorseCode;
BEGIN
WriteMorseCode("hello world"); WriteLn;
ReadChar;
END MorseCode.</lang>
OCaml
Using /dev/dsp
:
<lang ocaml>let codes = [
'a', ".-"; 'b', "-..."; 'c', "-.-."; 'd', "-.."; 'e', "."; 'f', "..-."; 'g', "--."; 'h', "...."; 'i', ".."; 'j', ".---"; 'k', "-.-"; 'l', ".-.."; 'm', "--"; 'n', "-."; 'o', "---"; 'p', ".--."; 'q', "--.-"; 'r', ".-."; 's', "..."; 't', "-"; 'u', "..-"; 'v', "...-"; 'w', ".--"; 'x', "-..-"; 'y', "-.--"; 'z', "--.."; '0', "-----"; '1', ".----"; '2', "..---"; '3', "...--"; '4', "....-"; '5', "....."; '6', "-...."; '7', "--..."; '8', "---.."; '9', "----.";
]
let oc = open_out "/dev/dsp"
let bip u =
for i = 0 to pred u do let j = sin(0.6 *. (float i)) in let k = ((j +. 1.0) /. 2.0) *. 127.0 in output_byte oc (truncate k) done
let gap u =
for i = 0 to pred u do output_byte oc 0 done
let morse =
let u = 1000 in (* length of one unit *) let u2 = u * 2 in let u3 = u * 3 in let u6 = u * 6 in String.iter (function | ' ' -> gap u6 | 'a'..'z' | 'A'..'Z' | '0'..'9' as c -> let s = List.assoc c codes in String.iter (function '.' -> bip u; gap u | '-' -> bip u3; gap u | _ -> assert false ) s; gap u2 | _ -> prerr_endline "unknown char")
let () = morse "rosettacode morse"</lang>
Ol
There are no portable way to play the sound cross different OS, so this code only translates the input string into dot-dash notation.
To simplify the example will be used only lower letter case. <lang ol> (display "Please, enter the string in lower case bounded by \" sign: ") (lfor
(list->ff '( (#\a . ".-" ) (#\b . "-..." ) (#\c . "-.-." ) (#\d . "-.." ) (#\e . "." ) (#\f . "..-." ) (#\g . "--." ) (#\h . "...." ) (#\i . ".." ) (#\j . ".---" ) (#\k . "-.-" ) (#\l . ".-.." ) (#\m . "--" ) (#\n . "-." ) (#\o . "---" ) (#\p . ".--." ) (#\q . "--.-" ) (#\r . ".-." ) (#\s . "..." ) (#\t . "-" ) (#\u . "..-" ) (#\v . "...-" ) (#\w . ".--" ) (#\x . "-..-" ) (#\y . "-.--" ) (#\z . "--.." ) (#\1 . ".----") (#\2 . "..---") (#\3 . "...--") (#\4 . "....-") (#\5 . ".....") (#\6 . "-....") (#\7 . "--...") (#\8 . "---..") (#\9 . "----.") (#\0 . "-----") (#\space . " ") (#\. . " "))) (str-iter (read)) (lambda (codes char) (let ((out (getf codes char))) (if out (display out))) codes))
- ==> Please, enter the string in lower case bounded by " sign
- <== "hello world"
- ==> ......-...-..--- .-----.-..-..-..
</lang>
PARI/GP
<lang parigp>sleep(ms)={
while((ms-=gettime()) > 0,);
}; dot()=print1(Strchr([7]));sleep(250); dash()=print1(Strchr([7]));sleep(10);print1(Strchr([7]));sleep(10);print1(Strchr([7]));sleep(250); Morse(s)={
s=Vec(s); for(i=1,#s, if(s[i] == ".", dot(), if(s[i] == "-", dash(), sleep(250)) ) )
};
Morse("...---...")</lang>
Pascal
Free Pascal in Delphi mode. This program uses OpenAL for cross-platform PCM audio.
<lang Pascal> {$mode delphi} PROGRAM cw; // Output a string as Morse code and CW. // Cross-platform PCM audio uses OpenAL USES OpenAL, HRTimer;
// Intl. Morse codes in ASCII order CONST Morse: ARRAY [32..95] OF STRING = (' ','-.-.--','.-..-.','#','...-..-','%','.-...','.----.','-.--.','-.--.-','*','.-.-.','--..--','-....-','.-.-.-','-..-.','-----','.----','..---','...--','....-','.....','-....','--...','---..','----.','---...','-.-.-.','>','-...-','<','..--..','.--.-.','.-','-...','-.-.','-..','.','..-.','--.','....','..','.---','-.-','.-..','--','-.','---','.--.','--.-','.-.','...','-','..-','...-','.--','-..-','-.--','--..','-.--.','\','-.--.-','~','..--.-'); // lengthen dah by this fraction of dit: // best = 0.4; also lengthens pauses doh = 0.4; // an 0.05 sec dit is around 26 wpm dit = 0.05; dah = 3 * dit + doh * dit;
VAR // OpenAL variables buffer : TALuint; source : TALuint; sourcepos: ARRAY [0..2] OF TALfloat= ( 0.0, 0.0, 0.0 ); sourcevel: ARRAY [0..2] OF TALfloat= ( 0.0, 0.0, 0.0 );
argv: ARRAY OF PalByte; format: TALEnum; size: TALSizei; freq: TALSizei; loop: TALInt; data: TALVoid;
// rewinding has an effect on the output: // <with> and <without> sound rather different rewind : BOOLEAN = FALSE; // the high-res timer is from Wolfgang Ehrhardt // http://www.wolfgang-ehrhardt.de/misc_en.html t : THRTimer; msg : STRING = 'the quick brown fox jumps over the lazy dog.';
PROCEDURE PlayS(s: Extended);
BEGIN
StartTimer(t);
AlSourcePlay(source);
WHILE readseconds(t) < s DO BEGIN END;
IF rewind THEN AlSourceRewind(source);
AlSourceStop(source);
END;
PROCEDURE Pause(s: Extended); BEGIN StartTimer(t); WHILE readseconds(t) < s DO BEGIN END; END;
PROCEDURE doDit; BEGIN PlayS(dit); Pause(dit); END;
PROCEDURE doDah; BEGIN PlayS(dah); Pause(dit); END;
// ASCII char to Morse CW FUNCTION AtoM(ch: CHAR): STRING; VAR i: Integer; u: CHAR; BEGIN u := ch; IF ch IN ['a'..'z'] THEN u := chr(ord(ch) AND $5F); result := Morse[ord(u)]; FOR i := 1 TO Length(result) DO CASE result[i] OF '.': BEGIN doDit; Write('. ') END; '-': BEGIN doDah; Write('_ ') END; END; Pause(dah); Write(' '); IF u = ' ' THEN Write(' '); END;
// ASCII string to Morse CW PROCEDURE StoM(s: STRING); VAR i: Integer; BEGIN FOR i := 1 TO Length(s) DO AtoM(s[i]); END;
BEGIN // OpenAL preparation InitOpenAL; AlutInit(nil,argv);
AlGenBuffers(1, @buffer); // load the 500 Hz 1 sec sine-wave file // get it from http://audiocheck.net AlutLoadWavFile('audiocheck.net_sin_500Hz_-3dBFS_1s.wav', format, data, size, freq, loop); AlBufferData(buffer, format, data, size, freq); AlutUnloadWav(format, data, size, freq);
AlGenSources(1, @source); AlSourcei ( source, AL_BUFFER, buffer); AlSourcef ( source, AL_PITCH, 1.0 ); AlSourcef ( source, AL_GAIN, 1.0 ); AlSourcefv ( source, AL_POSITION, @sourcepos); AlSourcefv ( source, AL_VELOCITY, @sourcevel); AlSourcei ( source, AL_LOOPING, AL_TRUE);
// Sound and print the Morse StoM(msg); Pause(1.0);
AlSourceRewind(source); AlSourceStop(source);
// Clean up AlDeleteBuffers(1, @buffer); AlDeleteSources(1, @source); AlutExit(); END. </lang>
Perl
<lang Perl>use Acme::AGMorse qw(SetMorseVals SendMorseMsg); SetMorseVals(20,30,400); SendMorseMsg('Hello World! abcdefg @\;'); # note, caps are ingnored in Morse Code exit;</lang>
The above code requires:
Acme::AGMorse Audio::Beep Switch
Some known problems on UNIX:
1) pcspkr may not be available by default. Run: sudo modprobe pcspkr 2) pcspkr may be available but muted. - Check your sound prefrences,usually a right click over the speaker icon
Perl 6
Here we use the user as the audio device. Just read the output, leaving extra pauses where indicated by either whitespace or underscore. <lang perl6>my %m = ' ', '_ _ ', |<
! ---. " .-..-. $ ...-..- ' .----. ( -.--. ) -.--.- + .-.-. , --..-- - -....- . .-.-.- / -..-. : ---... ; -.-.-. = -...- ? ..--.. @ .--.-. [ -.--. ] -.--.- _ ..--.- 0 ----- 1 .---- 2 ..--- 3 ...-- 4 ....- 5 ..... 6 -.... 7 --... 8 ---.. 9 ----. A .- B -... C -.-. D -.. E . F ..-. G --. H .... I .. J .--- K -.- L .-.. M -- N -. O --- P .--. Q --.- R .-. S ... T - U ..- V ...- W .-- X -..- Y -.-- Z --..
>.map: -> $c, $m is copy {
$m.=subst(rx/'-'/, 'BGAAACK!!! ', :g); $m.=subst(rx/'.'/, 'buck ', :g); $c => $m ~ '_';
}
say prompt("Gimme a string: ").uc.comb.map: { %m{$_} // "<scratch> " }</lang> Sample run:
Gimme a string: Howdy, World!
buck buck buck buck _ BGAAACK!!! BGAAACK!!! BGAAACK!!! _ buck BGAAACK!!! BGAAACK!!! _ BGAAACK!!! buck buck _ BGAAACK!!! buck BGAAACK!!! BGAAACK!!! _ BGAAACK!!! BGAAACK!!! buck buck BGAAACK!!! BGAAACK!!! _ _ _ buck BGAAACK!!! BGAAACK!!! _ BGAAACK!!! BGAAACK!!! BGAAACK!!! _ buck BGAAACK!!! buck _ buck BGAAACK!!! buck buck _ BGAAACK!!! buck buck _ BGAAACK!!! BGAAACK!!! BGAAACK!!! buck _
Phix
Windows only version <lang Phix>sequence morse = repeat(0,255)
procedure setMorse(sequence data) -- data is a list of strings, first char of each is the letter to encode, -- with the rest being the actual morse code for that letter, eg "S..."
for i=1 to length(data) do morse[data[i][1]] = data[i][2..$] -- eg morse['S'] = "..." end for
end procedure
setMorse({"0-----","1.----","2..---","3...--","4....-","5.....","6-....","7--...","8---..","9----.",
"A.-","B-...","C-.-.","D-..","E.","F..-.","G--.","H....","I..","J.---","K-.-","L.-..","M--", "N-.","O---","P.--.","Q--.-","R.-.","S...","T-","U..-","V...-","W.--","X-..-","Y-.--","Z--..", "!-.-.--","\".-..-.","$...-..-",":---...",";-.-.-.","=-...-","?..--..","@.--.-.","_..--.-", "&.-...","'.----.","(-.--.",")-.--.-","+.-.-.",",--..--","--....-","..-.-.-","/-..-.", " "})
morse['a'..'z'] = morse['A'..'Z'] morse['['] = morse['('] morse[']'] = morse[')']
constant EOM = ".-.-."
constant frequency = 1280, -- (in Hz, 37..32767)
dit = 200, -- (in milliseconds) dah = 3*dit, -- "" lettergap = 2*dit/1000, -- (in seconds) wordgap = 4*dit/1000 -- ""
atom xBeep = 0
procedure beep(integer duration)
if platform()=WIN32 then if xBeep=0 then atom kernel32 = open_dll("kernel32.dll") xBeep = define_c_proc(kernel32, "Beep", {C_INT,C_INT}) end if c_proc(xBeep,{frequency,duration}) end if
end procedure
procedure playAndRebuild(string line) -- line should only contain '.'/'-'/' ', like the example below string rebuilt = "" integer start = 1 integer ch
if length(line)=0 then line = "... --- ... - .. - .- -. .. -.-. " puts(1,line) end if for i=1 to length(line) do ch = line[i] if ch=' ' then ch = find(line[start..i-1],morse) if ch!=0 then rebuilt &= ch start = i+1 if ch=' ' then sleep(wordgap) else sleep(lettergap) end if end if elsif ch='.' then beep(dit) elsif ch='-' then beep(dah) end if end for puts(1,rebuilt) puts(1,"\n")
end procedure
procedure main() integer key object code string line = ""
puts(1,"enter text, return to play/rebuild, escape to quit\n") while 1 do key = wait_key() if key = 27 then exit end if -- escape if key = 13 then -- return playAndRebuild(line) line = "" else code = morse[key] if string(code) then code &= ' ' puts(1,code) line &= code end if end if end while puts(1,EOM)
end procedure main()</lang>
PicoLisp
The following simply uses the 'beep' pc-speaker beeper utility. <lang PicoLisp># *Morse *Dit *Dah
(balance '*Morse
(mapcar '((L) (def (car L) (mapcar = (chop (cadr L)) '("." .)) ) ) (quote ("!" "---.") ("\"" ".-..-.") ("$" "...-..-") ("'" ".----.") ("(" "-.--.") (")" "-.--.-") ("+" ".-.-.") ("," "--..--") ("-" "-....-") ("." ".-.-.-") ("/" "-..-.") ("0" "-----") ("1" ".----") ("2" "..---") ("3" "...--") ("4" "....-") ("5" ".....") ("6" "-....") ("7" "--...") ("8" "---..") ("9" "----.") (":" "---...") (";" "-.-.-.") ("=" "-...-") ("?" "..--..") ("@" ".--.-.") ("A" ".-") ("B" "-...") ("C" "-.-.") ("D" "-..") ("E" ".") ("F" "..-.") ("G" "--.") ("H" "....") ("I" "..") ("J" ".---") ("K" "-.-") ("L" ".-..") ("M" "--") ("N" "-.") ("O" "---") ("P" ".--.") ("Q" "--.-") ("R" ".-.") ("S" "...") ("T" "-") ("U" "..-") ("V" "...-") ("W" ".--") ("X" "-..-") ("Y" "-.--") ("Z" "--..") ("[" "-.--.") ("]" "-.--.-") ("_" "..--.-") ) ) )
- Words per minute
(de wpm (N)
(setq *Dit (*/ 1200 N) *Dah (* 3 *Dit)) )
(wpm 20)
- Morse a string
(de morse (Str)
(for C (chop Str) (cond ((sp? C) (wait (+ *Dah *Dit))) # White space: Pause ((idx '*Morse (uppc C)) # Known character (for Flg (val (car @)) (call "/usr/bin/beep" "-D" *Dit "-l" (if Flg *Dit *Dah)) ) ) (T (call "/usr/bin/beep" "-f" 370)) ) # Unkown character (wait (- *Dah *Dit)) ) )
(morse "Hello world!")</lang>
PL/I
<lang PL/I> /* Sound Morse code via the PC buzzer. June 2011 */ MORSE: procedure options (main);
declare (i, j) fixed binary; declare buzz character (1) static initial ('07'x); declare text character (100) varying, c character (1); declare alphabet character (36) static initial ( 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789'); declare morse_character character(5) varying; declare morse_codes(36) character(5) varying static initial ( /* Letters A-Z */ '.-', '-...', '-.-.', '-..', '.', '..-.', '--.', '....', '..', '.---', '-.-', '.-..', '--', '-.', '---', '--.-', '--.-', '.-.', '...', '-', '..-', '...-', '.--', '-..-', '-.--', '--..', /* Digits 0-9 */ '-----', '.----', '..---', '...--', '....-', '.....', '-....', '--...', '---..', '----.' );
put skip list ('Please type the text to be transmitted:'); get edit (text) (L);
do i = 1 to length (text); c = substr(text, i, 1); j = index(alphabet, uppercase(c)); if j > 0 then do; morse_character = morse_codes(j); put skip list (morse_character); /* Display the Morse. */ call send_morse (morse_character); end; end;
send_morse: procedure (morse_character);
declare morse_character character(*) varying; declare i fixed binary;
do i = 1 to length(morse_character); if substr(morse_character, 1, 1) = '-' then put skip edit (buzz, ' ', buzz) (a(1), A, skip, a(1)); else put skip edit (buzz, ' ') (a(1)); delay (1000); /* Delay one period. */ end; delay (1000); /* Making a delay of 2 periods after each English letter. */
end send_morse;
END MORSE;</lang>
PowerShell
This function is case insensitive, ignores all non-Morse characters and optionally displays the Morse code. <lang PowerShell> function Send-MorseCode {
[CmdletBinding()] [OutputType([string])] Param ( [Parameter(Mandatory=$true, ValueFromPipeline=$true, Position=0)] [string] $Message,
[switch] $ShowCode )
Begin { $morseCode = @{ a = ".-" ; b = "-..." ; c = "-.-." ; d = "-.." e = "." ; f = "..-." ; g = "--." ; h = "...." i = ".." ; j = ".---" ; k = "-.-" ; l = ".-.." m = "--" ; n = "-." ; o = "---" ; p = ".--." q = "--.-" ; r = ".-." ; s = "..." ; t = "-" u = "..-" ; v = "...-" ; w = ".--" ; x = "-..-" y = "-.--" ; z = "--.." ; 0 = "-----"; 1 = ".----" 2 = "..---"; 3 = "...--"; 4 = "....-"; 5 = "....." 6 = "-...."; 7 = "--..."; 8 = "---.."; 9 = "----." } } Process { foreach ($word in $Message) { $word.Split(" ",[StringSplitOptions]::RemoveEmptyEntries) | ForEach-Object {
foreach ($char in $_.ToCharArray()) { if ($char -in $morseCode.Keys) { foreach ($code in ($morseCode."$char").ToCharArray()) { if ($code -eq ".") {$duration = 250} else {$duration = 750}
[System.Console]::Beep(1000, $duration) Start-Sleep -Milliseconds 50 }
if ($ShowCode) {Write-Host ("{0,-6}" -f ("{0,6}" -f $morseCode."$char")) -NoNewLine} } }
if ($ShowCode) {Write-Host} }
if ($ShowCode) {Write-Host} } }
} </lang> <lang PowerShell> Send-MorseCode -Message "S.O.S" -ShowCode </lang>
- Output:
... --- ...
<lang PowerShell> "S.O.S", "Goodbye, cruel world!" | Send-MorseCode -ShowCode </lang>
- Output:
... --- ... --. --- --- -.. -... -.-- . -.-. .-. ..- . .-.. .-- --- .-. .-.. -..
PureBasic
<lang PureBasic>#BaseTime =50
- Frequence=1250
- Short = #BaseTime
- Long =3* #BaseTime
- Intergap = #BaseTime
- LetterGap=3* #BaseTime
- WordGap =7* #BaseTime
Declare.s TextToMorse(Text$) Declare.i PlayMorse(Text$)
Text$ =InputRequester("Morse coder","Enter text to send","Hello RosettaWorld!") Text$ =TextToMorse(Text$) If Not (InitSound() And PlayMorse(Text$))
Text$=ReplaceString(Text$, ",","") MessageRequester("Morse EnCoded",Text$)
EndIf
- -
Procedure PlayMorse(Code$) ;- Beep() is normally only Ok on Windows_x86
CompilerIf #PB_Compiler_Processor=#PB_Processor_x86 And #PB_Compiler_OS=#PB_OS_Windows Protected i, sign For i=1 To Len(Code$) sign=Asc(Mid(Code$,i,1)) Select sign Case '.': Beep_(#Frequence,#Short): Delay(#Intergap) Case '-': Beep_(#Frequence,#Long) : Delay(#Intergap) Case ',': Delay(#LetterGap) Case ' ': Delay(#WordGap) EndSelect Next ProcedureReturn 1 CompilerElse ProcedureReturn 0 CompilerEndIf
EndProcedure
Procedure.s TextToMorse(InString$)
Protected *p.Character=@InString$, CurrStr$, i=1 Protected.s s1, s2, result Repeat If Not *p\c: Break: EndIf CurrStr$=UCase(PeekS(*p,1)) *p+StringByteLength(">") Restore MorseCode Repeat Read.s s1 If s1="Done" s2+s1+" " ; failed to find this coding Break ElseIf Not s1=CurrStr$ Continue EndIf Read.s s2 result+s2 If s2<>" " result+"," EndIf ForEver ForEver ProcedureReturn result
EndProcedure
DataSection
MorseCode: Data.s "A", ".-" Data.s "B", "-..." Data.s "C", "-.-." Data.s "D", "-.." Data.s "E", "." Data.s "F", "..-." Data.s "G", "--." Data.s "H", "...." Data.s "I", ".." Data.s "J", ".---" Data.s "K", "-.-" Data.s "L", ".-.." Data.s "M", "--" Data.s "N", "-." Data.s "O", "---" Data.s "P", ".--." Data.s "Q", "--.-" Data.s "R", ".-." Data.s "S", "..." Data.s "T", "-" Data.s "U", "..-" Data.s "V", "...-" Data.s "W", ".--" Data.s "X", "-..-" Data.s "Y", "-.--" Data.s "Z", "--.." Data.s "Á", "--.-" Data.s "Ä", ".-.-" Data.s "É", "..-.." Data.s "Ñ", "--.--" Data.s "Ö", "---." Data.s "Ü", "..--" Data.s "1", ".----" Data.s "2", "..---" Data.s "3", "...--" Data.s "4", "....-" Data.s "5", "....." Data.s "6", "-...." Data.s "7", "--..." Data.s "8", "---.." Data.s "9", "----." Data.s "0", "-----" Data.s ",", "--..--" Data.s ".", ".-.-.-" Data.s "?", "..--.." Data.s ";", "-.-.-" Data.s ":", "---..." Data.s "/", "-..-." Data.s "-", "-....-" Data.s "'", ".----." Data.s "+", ".-.-." Data.s "-", "-....-" Data.s #DOUBLEQUOTE$, ".-..-." Data.s "@", ".--.-." Data.s "(", "-.--." Data.s ")", "-.--.-" Data.s "_", "..--.-" Data.s "$", "...-..-" Data.s "&", ".-..." Data.s "=", "---..." Data.s " ", " " Data.s "Done","" EndOfMorseCode:
EndDataSection</lang>
Python
<lang python>import time, winsound #, sys
char2morse = {
"!": "---.", "\"": ".-..-.", "$": "...-..-", "'": ".----.", "(": "-.--.", ")": "-.--.-", "+": ".-.-.", ",": "--..--", "-": "-....-", ".": ".-.-.-", "/": "-..-.", "0": "-----", "1": ".----", "2": "..---", "3": "...--", "4": "....-", "5": ".....", "6": "-....", "7": "--...", "8": "---..", "9": "----.", ":": "---...", ";": "-.-.-.", "=": "-...-", "?": "..--..", "@": ".--.-.", "A": ".-", "B": "-...", "C": "-.-.", "D": "-..", "E": ".", "F": "..-.", "G": "--.", "H": "....", "I": "..", "J": ".---", "K": "-.-", "L": ".-..", "M": "--", "N": "-.", "O": "---", "P": ".--.", "Q": "--.-", "R": ".-.", "S": "...", "T": "-", "U": "..-", "V": "...-", "W": ".--", "X": "-..-", "Y": "-.--", "Z": "--..", "[": "-.--.", "]": "-.--.-", "_": "..--.-", }
e = 50 # Element time in ms. one dit is on for e then off for e f = 1280 # Tone freq. in hertz chargap = 1 # Time between characters of a word, in units of e wordgap = 7 # Time between words, in units of e
def gap(n=1):
time.sleep(n * e / 1000)
off = gap
def on(n=1):
winsound.Beep(f, n * e)
def dit():
on(); off()
def dah():
on(3); off()
def bloop(n=3):
winsound.Beep(f//2, n * e)
def windowsmorse(text):
for word in text.strip().upper().split(): for char in word: for element in char2morse.get(char, '?'): if element == '-': dah() elif element == '.': dit() else: bloop() gap(chargap) gap(wordgap)
- Outputs its own source file as Morse. An audible quine!
- with open(sys.argv[0], 'r') as thisfile:
- windowsmorse(thisfile.read())
while True:
windowsmorse(input('A string to change into morse: '))
</lang>
Racket
Using MIDI on Windows for the beeps. <lang racket>
- lang racket
(require ffi/unsafe ffi/unsafe/define) (define-ffi-definer defmm (ffi-lib "Winmm")) (defmm midiOutOpen (_fun [h : (_ptr o _int32)] [_int = -1] [_pointer = #f]
[_pointer = #f] [_int32 = 0] -> _void -> h))
(defmm midiOutShortMsg (_fun _int32 _int32 -> _void)) (define M (midiOutOpen)) (define (midi x y z) (midiOutShortMsg M (+ x (* 256 y) (* 65536 z))))
(define raw-codes
'("a.-|b-...|c-.-.|d-..|e.|f..-.|g--.|h....|i..|j.---|k-.-|l.-..|m--|n-." "|o---|p--.-|q--.-|r.-.|s...|t-|u..-|v...-|w.--|x-..-|y-.--|z--..|1.----" "|2..---|3...--|4....-|5.....|6-....|7--...|8---..|9----.|0-----"))
(define codes
(for/list ([x (regexp-split #rx"\\|" (string-append* raw-codes))]) (cons (string-ref x 0) (substring x 1))))
(define (morse str [unit 0.1])
(define (sound len) (midi #x90 72 127) (sleep (* len unit)) (midi #x90 72 0) (sleep unit)) (define (play str) (midi #xC0 #x35 0) ; use a cute voice (for ([c str]) (case c [(#\.) (sound 1)] [(#\-) (sound 3)] [(#\ ) (sleep (* 3 unit))]))) (let* ([str (string-foldcase str)] [str (regexp-replace* #rx"[,:;]+" str " ")] [str (regexp-replace* #rx"[.!?]+" str ".")] [str (string-normalize-spaces str)]) (for ([s (string-split str)]) (define m (string-join (for/list ([c s]) (cond [(assq c codes) => cdr] [else (case c [(#\space) " "] [(#\.) " "] [else ""])])))) (printf "~a: ~a\n" s m) (play (string-append m " ")))))
(morse "Say something here") </lang>
Red
The code must be compiled, because it contains red system code that is needed for the winapi calls
so use "red.exe -c morse.red " from command line to compile with red runtime.dll
or "red.exe -r morse.red " to compile to single .exe file
each character will be printed with its corresponding code before played
<lang Red>Red [
file: %morse.red ;; filename, could be ommited
]
- ";" is character for comment, i use double ones for better readability
DIT: 100 ;; constant : 100 ms for short Beep FREQ: 700 ;; frequency for Beep
- exported code for red/system win api calls to Beep / Sleep
- include %api.reds
- string with morse codes for alphabet
- ( caution, u must use "str
- copy ..." if code ist to be executed multiple times ! )
str: "A.-B-...C-.-.D-..E.F..-.G--.H....I..J.---K-.-L.-..M--N-." append str "O---P.--.Q--.-R.-.S...T-U..-V...-W.--X-..-Y-.--Z--.."
delim: charset [#"A" - #"Z"] ;; use of parse to generate "mc" morse code series / array containing codes for A - Z ;; use characters only as delimiter for each code mc: parse str [ thru "A" collect some [ keep copy result to [delim | end ] skip ] ] ;;-------------------------------------------- send-code: func ["function to play morse code for character " ;;-------------------------------------------- chr [char!] ;; character A .. Z ][ sleep 500 ;; short break so u can read the character first ind: to-integer chr - 64 ;; calculate index for morse array foreach sym mc/:ind [ ;; foreach symbol of code for character ... prin sym ;; prin(t) "." or "-" either sym = #"." [ ;; short beep beep FREQ DIT ][ beep FREQ 3 * DIT ;; or long beep = 3 x short ] sleep DIT ;; short break after each character ]
]
;;---------------------------------------------- morse-text: func ["extract valid characters from sentence" ;;---------------------------------------------- msg [string!]
][
foreach chr uppercase msg [ prin chr prin " " ;; print character ;; valid character A-Z ? either (chr >= #"A") and (chr <= #"Z") [ send-code chr ] [ ;; ... "else" word gap or unknown sleep 6 * DIT ;; pause after word ] prin newline ;; equal to : print """ ,( prin prints without crlf ) ] sleep 6 * DIT ;; pause after sentence ] ;;----------------------------------
morse-text "rosetta code" morse-text "hello world" </lang> <lang Red>Red/System [
file: %api.reds ;; filename, could be ommited
]
- --- lib import -----
- for winapi functions "Beep" and "Sleep"
- system [ #import [ "kernel32.dll" stdcall [
wbeep: "Beep" [ frequ [integer!] dur [integer!] return: [integer!] ] wsleep: "Sleep" [ dur [integer!] ]
] ] ]
beep: routine [
freq [integer!] duration [integer!] return: [integer!] ] [ wbeep freq duration ]
sleep: routine [
duration [integer!] ] [ wsleep duration ]
- ----------------------------------------------
</lang>
REXX
The $MORSE.REX REXX program is included here ──► $MORSE.REX.
This program supports the International Morse code as well as the USA Morse code (the later being primarily used by the North American Railroads).
Some translation is done for unsupported characters such as braces { }, brackets [ ] and the like.
This REXX program normally shows Morse code words one word to a line before sounding.
This REXX programs only works for Regina and PC/REXX, but other REXXes (specifically R4) will only display the Morse code, but not sound it.
output when using the input of: ( CQD --- indicates the vessel sending is in distress and requires immediate assistance.
-∙-∙ --∙- -∙∙ -∙∙∙∙- -∙∙∙∙- -∙∙∙∙- ∙∙ -∙ -∙∙ ∙∙ -∙-∙ ∙- - ∙ ∙∙∙ - ∙∙∙∙ ∙ ∙∙∙- ∙ ∙∙∙ ∙∙∙ ∙ ∙-∙∙ ∙∙∙ ∙ -∙ -∙∙ ∙∙ -∙ --∙ ∙∙ ∙∙∙ ∙∙ -∙ -∙∙ ∙∙ ∙∙∙ - ∙-∙ ∙ ∙∙∙ ∙∙∙ ∙- -∙ -∙∙ ∙-∙ ∙ --∙- ∙∙- ∙∙ ∙-∙ ∙ ∙∙∙ ∙∙ -- -- ∙ -∙∙ ∙∙ ∙- - ∙ ∙- ∙∙∙ ∙∙∙ ∙∙ ∙∙∙ - ∙- -∙ -∙-∙ ∙ ∙-∙-∙-
Ring
<lang ring>
morsecode = [["a", ".-"], ["b", "-..."], ["c", "-.-."], ["d", "-.."], ["e", "."], ["f", "..-."], ["g", "--."], ["h", "...."], ["i", ".."], ["j", ".---"], ["k", "-.-"], ["l", ".-.."], ["m", "--"], ["n", "-."], ["o", "---"], ["p", ".--."], ["q", "--.-"], ["r", ".-."], ["s", "..."], ["t", "-"], ["u", "..-"], ["v", "...-"], ["w", ".--"], ["x", "-..-"], ["y", "-.--"], ["z", "--.."], ["0", "-----"], ["1", ".----"], ["2", "..---"], ["3", "...--"], ["4", "....-"], ["5", "....."], ["6", "-...."], ["7", "--..."], ["8", "---.."], ["9", "----."]]
strmorse = "" str = "this is a test text" for n = 1 to len(str)
pos = 0 for m = 1 to len(morsecode) if morsecode[m][1] = str[n] pos = m ok next if str[n] = " " strmorse = strmorse + " " else if pos > 0 strmorse = strmorse + morsecode[pos][2] + "|" ok ok
next strmorse = left(strmorse,len(strmorse)-1) see strmorse + nl </lang> Output:
-|....|..|...| ..|...| .-| -|.|...|-| -|.|-..-|-
Ruby
(uses each_char
)
<lang ruby>require 'win32/sound'
class MorseCode
MORSE = { "!" => "---.", "\"" => ".-..-.", "$" => "...-..-", "'" => ".----.", "(" => "-.--.", ")" => "-.--.-", "+" => ".-.-.", "," => "--..--", "-" => "-....-", "." => ".-.-.-", "/" => "-..-.", "0" => "-----", "1" => ".----", "2" => "..---", "3" => "...--", "4" => "....-", "5" => ".....", "6" => "-....", "7" => "--...", "8" => "---..", "9" => "----.", ":" => "---...", ";" => "-.-.-.", "=" => "-...-", "?" => "..--..", "@" => ".--.-.", "A" => ".-", "B" => "-...", "C" => "-.-.", "D" => "-..", "E" => ".", "F" => "..-.", "G" => "--.", "H" => "....", "I" => "..", "J" => ".---", "K" => "-.-", "L" => ".-..", "M" => "--", "N" => "-.", "O" => "---", "P" => ".--.", "Q" => "--.-", "R" => ".-.", "S" => "...", "T" => "-", "U" => "..-", "V" => "...-", "W" => ".--", "X" => "-..-", "Y" => "-.--", "Z" => "--..", "[" => "-.--.", "]" => "-.--.-", "_" => "..--.-", }
T_UNIT = 75 # ms FREQ = 700 DIT = 1 * T_UNIT DAH = 3 * T_UNIT CHARGAP = 1 * T_UNIT WORDGAP = 7 * T_UNIT
def initialize(string) @message = string puts "your message is #{string.inspect}" end
def send @message.strip.upcase.split.each do |word| word.each_char do |char| send_char char pause CHARGAP print " " end pause WORDGAP puts "" end end
private def send_char(char) MORSE[char].each_char do |code| case code when '.' then beep DIT when '-' then beep DAH end pause CHARGAP print code end end
def beep(ms) ::Win32::Sound.beep(FREQ, ms) end
def pause(ms) sleep(ms.to_f/1000.0) end
end
MorseCode.new('sos').send MorseCode.new('this is a test.').send</lang>
- Output:
your message is "sos" ... --- ... your message is "this is a test." - .... .. ... .. ... .- - . ... - .-.-.-
sed
Translation of AWK: <lang sed>
- !/bin/sed -rf
- Convert to uppercase
s/.*/\U&/
- Add lookup table
s/$/\nA.-B-...C-.-.D-..E.F..-.G--.H....I..J.---K-.-L.-..M--N-.O---P.--.Q--.-R.-.S...T-U..-V...-W.--X-..-Y-.--Z--../
- Main loop
- a
s/([A-Z])([^\n]*\n.*\1([-.]+))/\3 \2/ ta
- Remove lookup table
s/\n.*// </lang> Example: <lang bash> $ echo hello world! | ./morse.sed .... . .-.. .-.. --- .-- --- .-. .-.. -.. ! </lang>
Tcl
<lang tcl># This uses the GUI-free part of the Snack library package require sound
- A simple pause while running the event loop, in terms of basic time units
proc pause n {
global t after [expr {$t * $n}] set ok 1 vwait ok
}
- Generate using a sine-wave filter
proc beep n {
global frequency set f [snack::filter generator $frequency 30000 0.0 sine -1] set s [snack::sound -rate 22050] $s play -filter $f pause $n $s stop $s destroy $f destroy pause 1
}
- The dits and the dahs are just beeps of different lengths
interp alias {} dit {} beep 1 interp alias {} dah {} beep 3
set MORSE_CODE {
"!" "---." "\"" ".-..-." "$" "...-..-" "'" ".----." "(" "-.--." ")" "-.--.-" "+" ".-.-." "," "--..--" "-" "-....-" "." ".-.-.-" "/" "-..-." ":" "---..." ";" "-.-.-." "=" "-...-" "?" "..--.." "@" ".--.-." "[" "-.--." "]" "-.--.-" "_" "..--.-" "0" "-----" "1" ".----" "2" "..---" "3" "...--" "4" "....-" "5" "....." "6" "-...." "7" "--..." "8" "---.." "9" "----." "A" ".-" "B" "-..." "C" "-.-." "D" "-.." "E" "." "F" "..-." "G" "--." "H" "...." "I" ".." "J" ".---" "K" "-.-" "L" ".-.." "M" "--" "N" "-." "O" "---" "P" ".--." "Q" "--.-" "R" ".-." "S" "..." "T" "-" "U" "..-" "V" "...-" "W" ".--" "X" "-..-" "Y" "-.--" "Z" "--.."
}
- The code to translate text to morse code and play it
proc morse {str wpm} {
global t MORSE_CODE set t [expr {1200 / $wpm}] # Backslash and space are special cases in various ways set map {"\\" {} " " {[pause 4]}} # Append each item in the code to the map, with an inter-letter pause after foreach {from to} $MORSE_CODE {lappend map $from "$to\[pause 3\]"} # Convert to dots and dashes set s [string map $map [string toupper $str]] # Play the dots and dashes by substituting commands for them subst [string map {"." [dit] "-" [dah]} $s] return
}
- We'll play at a fairly high pitch
set frequency 700
morse "Morse code with Tcl and Snack." 20</lang>
TUSCRIPT
<lang tuscript> $$ MODE TUSCRIPT MODE DATA $$ BUILD X_TABLE alfabet2moco =* "!"---."\".-..-."$"...-..-"'".----." "("-.--.")"-.--.-"+".-.-.","--..--" "-"-....-".".-.-.-"/"-..-." "0"-----"1".----"2"..---"3"...--" "4"....-"5"....."6"-...."7"--..." "8"---.."9"----." ":"---...";"-.-.-."="-...-"?"..--.." "@".--.-." "A".-"B"-..."C"-.-."D"-.." "E"."F"..-."G"--."H"...." "I".."J".---"K"-.-"L".-.." "M"--"N"-."O"---"P".--." "Q"--.-"R".-."S"..."T"-" "U"..-"V"...-"W".--"X"-..-" "Y"-.--"Z"--.." "["-.--."]"-.--.-"_"..--.-" $$ BUILD X_TABLE moco2sound =* " "p2 " "-"a4 " "."a2 " $$ BUILD X_TABLE space2split=": :':" $$ MODE TUSCRIPT ASK "Please enter your sentence": mc="" PRINT "SEE your morsecode !" mc=EXCHANGE (mc,alfabet2moco) PRINT mc PRINT "HEAR your morsecode !" mc=EXCHANGE (mc,moco2sound) mc=EXCHANGE (mc,space2split) BEEP $mc </lang>
- Output:
Please enter your sentence >Hello World SEE your morsecode ! ......-...-..--- .-----.-..-..-.. HEAR your morsecode !
- Output:
Please enter your sentence >SOS SEE your morsecode ! ...---... HEAR your morsecode !
Ursa
<lang ursa>decl ursa.util.sound snd decl string<> chars decl string<> morse
append "!" "\"" "$" "'" "(" ")" "+" chars append "---." ".-..-." "...-..-" ".----." "-.--." "-.--.-" ".-.-." morse append "," "-" "." "/" "0" "1" "2" chars append "--..--" "-....-" ".-.-.-" "-..-." "-----" ".----" "..---" morse append "3" "4" "5" "6" "7" "8" "9" chars append "...--" "....-" "....." "-...." "--..." "---.." "----." morse append ":" ";" "=" "?" "@" "A" "B" chars append "---..." "-.-.-." "-...-" "..--.." ".--.-." ".-" "-..." morse append "C" "D" "E" "F" "G" "H" "I" "J" "K" chars append "-.-." "-." "." "..-." "--." "...." ".." ".---" "-.-" morse append "L" "M" "N" "O" "P" "Q" "R" "S" "T" "U" chars append ".-.." "--" "-." "---" ".--." "--.-" ".-." "..." "-" "..-" morse append "V" "W" "X" "Y" "Z" "[" "]" "_" chars append "...-" ".--" "-..-" "-.--" "--.." "-.--." "-.--.-" "..--.-" morse
decl int e f chargap wordgap
- element time in ms. one dot is on for e then off for e
set e 50
- tone frequency in hertz
set f 1280
- time between characters of a word (in units of e)
set chargap 1
- time between words (in units of e)
set wordgap 7
def gap (int n)
sleep (* n e)
end gap
decl function off
set off gap
def on (int n)
snd.beep f (/ (* n e) 1000)
end on
def dot ()
on 1
off 1
end dot
def dash ()
on 3
off 1
end dash
def bloop (int n)
snd.beep (/ f 2) (/ (* n e) 1000)
end bloop
def encode_morse (string text)
decl string<> words
set words (split (upper (trim text)) " ")
decl int i j k
for () (< i (size words)) (inc i)
for (set j 0) (< j (size words)) (inc j)
decl int loc
set loc (locate words<j> chars)
if (= loc -1)
bloop 3
else
for (set k 0) (< k (size morse<loc>)) (inc k)
if (= morse<loc><k> "-")
dash
elif (= morse<loc><k> ".")
dot
else
bloop 3
end if
end for
end if
gap chargap
end for
gap wordgap
end for
end encode_morse
- --- uncomment this block to output the source of this file as morse
- decl file src
- src.open args<0>
- encode_morse (src.readall)
while true
out "A string to change into morse: " console
encode_morse (in string console)
end while</lang>
VBA
<lang vb>Option Explicit
Private Declare Function Beep Lib "kernel32" (ByVal dwFreq As Long, ByVal dwDuration As Long) As Long Private Declare Sub Sleep Lib "kernel32" (ByVal dwMilliseconds As Long)
Private Const MORSE_ALPHA As String = ".-,-...,-.-.,-..,.,..-.,--.,....,..,.---,-.-,.-..,--,-.,---,.--.,--.-,.-.,...,-,..-,...-,.--,-..-,-.--,--.." Private Const MORSE_NUMERIC As String = "-----,.----,..---,...--,....-,.....,-....,--...,---..,----."
Private Const ONE_UNIT As Integer = 100
Private Const BEEP_DOT As Integer = ONE_UNIT Private Const BEEP_DASH As Integer = 3 * ONE_UNIT Private Const BEEP_OTHER As Integer = 7 * ONE_UNIT Private Const DELAY As Integer = ONE_UNIT Private Const LETTERS_DELAY As Integer = 3 * ONE_UNIT Private Const SPACE_DELAY As Integer = 7 * ONE_UNIT
Private Const FREQUENCY_CHARS As Integer = 1200 Private Const FREQUENCY_OTHERCHARS As Integer = 400
Sub Main() Dim p$, temp$
p = ToMorse("Hel/lo 123 world") temp = Replace(p, "+", "") Debug.Print Replace(temp, "_", "") PlayMorse p
End Sub
Private Function ToMorse(s As String) As String Dim i&, t$, j&
s = UCase(s) For i = 1 To Len(s) j = Asc(Mid(s, i, 1)) Select Case j Case 65 To 90 'alpha t = t & Split(MORSE_ALPHA, ",")(j - 65) & "+" ' "+" ==> separate each characters Case 48 To 57 'numerics t = t & Split(MORSE_NUMERIC, ",")(j - 48) & "+" Case 32 'space t = t & " " & "+" Case Else 'others t = t & "_" & "+" End Select Next i ToMorse = t
End Function
Private Sub PlayMorse(s As String) Dim i&
For i = 1 To Len(s) Select Case Mid(s, i, 1) Case ".": Beep FREQUENCY_CHARS, BEEP_DOT Case "-": Beep FREQUENCY_CHARS, BEEP_DASH Case "_": Beep FREQUENCY_OTHERCHARS, BEEP_OTHER Case "+": Sleep LETTERS_DELAY Case " ": Sleep SPACE_DELAY End Select Sleep DELAY Next i
End Sub</lang>
- Output:
Play the sound's morse and display :
......-...-..--- .----..---...-- .-----.-..-..-..
XPL0
This uses the Sound intrinsic, which has a minimum duration of one system tick (about 1/18th of a second) for a dit (.). The result is Morse code sent at about 20 words per minute. The Sound intrinsic also provides the delay for sound gaps when its volume parameter is set to zero.
<lang XPL0>code ChOut=8, CrLf=9, Sound=39; string 0; \use zero-terminated strings
proc Morse(Msg); \Output Msg string as audible International Morse code char Msg; char C, D; int Code, Vol; [Code:= [" ", \space
".-.-..",".-..-.", " ", "...-..-"," ", \!"#$% "----.", ".----.", "-.--.-", "---..", " ", \&'()* ".-.-.", "--..--", "-....-", ".-.-.-", "-..-.", \+,-./ "-----", ".----", "..---", "...--", "....-", \01234 ".....", "-....", "--...", "---..", "----.", \56789 "---...","-.-.-.", " ", "-...-", " ", \:;<=> "..--..",".--.-.", \?@ ".-", "-...", "-.-.", "-..", ".", \ABCDE "..-.", "--.", "....", "..", ".---", \FGHIJ "-.-", ".-..", "--", "-.", "---", \KLMNO ".--.", "--.-", ".-.", "...", "-", \PQRST "..-", "...-", ".--", "-..-", "-.--", \UVWXY "--.."]; \Z
Sound(0, 1, 1); \sync, for consistent durations repeat C:= Msg(0); Msg:= Msg+1; \get character from message
ChOut(0, C); \show the character if C>=^a & C<=^z then C:= C-$20; \convert letters to uppercase Vol:= 1; \assume volume is on (not space) if C>=$21 & C<=^Z then D:= Code(C-$20) \convert characters to code else [D:= Code(0); Vol:= 0]; \space (or unsupported char) repeat Sound(Vol, if D(0)=^- then 3 else 1, 1190000/600); \600 Hz Sound(0, 1, 1); \gap between . and - ChOut(0, D(0)); \show dots and dashes D:= D+1; \next dot or dash for character until D(0) = 0; \string terminator Sound(0, 2, 1); \gap between letters (2+1=3) ChOut(0, ^ ); \show gap
until Msg(0) = 0; \string terminator ];
[Morse("SOS SOS SOS "); \something easy to recognize CrLf(0); Morse("Hello, world!"); ]</lang>
- Output:
S... O--- S... S... O--- S... S... O--- S... H.... e. l.-.. l.-.. o--- ,--..-- w.-- o--- r.-. l.-.. d-.. !.-.-..
Yabasic
Mixin classic/modern style. In Yabasic, line number is not mandatory. <lang Yabasic>10 REM Morse code 20 DIM c$(54) 30 FOR f = 1 TO 54 40 READ l$, m$ 50 LET d$ = d$ + l$ : LET c$(f) = m$ 60 NEXT f
100 LINE INPUT "Message? " t$ 105 t$ = upper$(t$) 110 FOR f = 1 TO LEN(t$) 120 p = INSTR(d$, mid$(t$, f, 1)) 130 IF p > 0 then
PRINT c$(p); else print "?"; end if
140 NEXT f print goto 100
1000 DATA "A","._","B","_...","C","_._.","D","_..","E",".","F",".._."
1010 DATA "G","__.","H","....","I","..","J",".___","K","_._","L","._.."
1020 DATA "M","__","N","_.","O","___","P",".__.","Q","__._","R","._."
1030 DATA "S","...","T","_","U",".._","V","..._","W",".__","X","_.._"
1040 DATA "Y","_.__","Z","__..","1",".____","2","..___","3","...__"
1050 DATA "4","...._","5",".....","6","_....","7","__...","8","___.."
1060 DATA "9","____.","0","_____",".","._._._",",","__..__","?","..__.."
1070 DATA "'",".____.","!","_._.__","/","_.._.","(","_.__.",")","_.__._"
1080 DATA "&","._...",":","___...",";","_._._.","=","_..._","+","._._.","-","_...._"
1090 DATA "_","..__._","\"","._.._.","$","..._.._","@",".__._."</lang>
- Programming Tasks
- Sound
- Temporal media
- ML/I/Omit
- ABAP
- Ada
- AutoHotkey
- AWK
- BASIC
- BBC BASIC
- IS-BASIC
- Befunge
- C
- C++
- C sharp
- Clojure
- Coffeescript
- D
- Delphi
- EchoLisp
- Elixir
- Forth
- FreeBASIC
- Gambas
- Go
- Haskell
- J
- Java
- JavaScript
- Julia
- Kotlin
- Liberty BASIC
- Lua
- MATLAB
- Mathematica
- Modula-2
- OCaml
- Ol
- PARI/GP
- Pascal
- Perl
- Perl 6
- Phix
- PicoLisp
- PL/I
- PowerShell
- PureBasic
- Python
- Racket
- Red
- REXX
- Ring
- Ruby
- Win32-utils
- Sed
- Tcl
- Snack
- TUSCRIPT
- Ursa
- VBA
- XPL0
- Yabasic